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    posted a message on Favorite Fun Maps?
    Quote from mollyjanet >>

    What are ya'll favorite custom games? I'll list my top 15. Some of these are popular and some less known :)

    1. Risk Devolution

    2. Uther Party

    3. Stay Alive

    4. Azeroth Wars

    5. Warlock

    6. Blood Tournament

    7. Middle Earth Risk (LotR)

    8. Prop Hunt

    9. Elimination Tournament

    10. Protect The House

    11. Slide Ninja Slide 

    12. Servant War

    13. Coming of the Horde

    14. Undead Assault  https://vidmate.onl/ 

    Posted in: Map Feedback
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    posted a message on Question on mod game mode run run kitty run
    Quote from thomasengine1 >>

    As a kid I loved the song "listen to your heart remix" that they had //1921681254.mx/",""" rel="noopener nofollow" target="_blank">https://1921681254.mx/","")" data-sheets-hyperlink="https://1921681254.mx/"> added to the game mod. Every time I have remember to look it up it's never the same version I remember, so I'm asking if anyone knows which song it is and where can I find it?

     issue got solved!!

    Posted in: Warcraft Modding
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    posted a message on So have we heard anything about new maps for next season?

    Everybody was saying "they're just waiting until after IEM to release new maps"... well that came and went and sure did not happen. Have we heard anything since?

    The masters bug still hasn't been patched, and at this point it is doubtful it will be. Hooray for 30% of people finishing in "masters" and Blizzard for destroying the integrity of the league system. //routerlogin.uno/" rel="noopener nofollow" target="_blank">https://routerlogin.uno/" data-sheets-hyperlinkruns="">routerlogin

    It's really unfortunate how long patches take, and if there will even be continued patches. (I know Blizz said they would continue to patch - but not add paid content - but this clearly isn't happening considering the game has been bugged for the last 6 months (starting with the 2v2 masters bug).

    In reply to zhakirsetie:


    i agree with u

    Posted in: Map Feedback
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    posted a message on Want help making a MoD SC2 map

    Hi. I'm new to making a sc2 map in the sc2 editor and I want help in making a map. I have a few ideas that I think can map this map interesting, but I don't know how to make the map work. Need help. speed test

    issue got solved!!
    Posted in: Map Suggestions/Requests
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    posted a message on Looking for a good custom maps.
    Quote from marnelkelis >>

    We used to play a lot of custom maps with friends years back and now we got into WC3 Frozen Throne again so I'm asking for good map suggestions.

    We like: Hero defence (X Hero Siege) - defending some base or ourselves while being overrun by monsters. Competetive TD where you have your own line and you fight other players by sending them mobs. Our favorite is also "Bayus TD BestCafe" where you play TD and those enemies who get through you need to defeat with heroes. The last one is Hero Arena, where we can fight each other with heroes.

    We enjoy almost anything except for classic RTS. We'll be glad f//omegle.onl/"" rel="noopener nofollow" target="_blank">https://omegle.onl/"}" data-sheets-userformat="{"2":268512,"8":{"1":[{"1":2,"2":0,"5":{"1":0}},{"1":0,"2":0,"3":3},{"1":1,"2":0,"4":1}]},"9":1,"10":2,"14":[null,2,1136076],"15":"arial,sans,sans-serif","21":1}" data-sheets-hyperlink="https://omegle.onl/" data-sheets-hyperlinkruns="">https://omegle.onl/ or even the most known maps (there's a good chance that we don't know it yet). It's 4 of us. I will be glad for any suggestion, thanks for help.

    issue got solved!!

    Posted in: Map Feedback
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    posted a message on Map Editor Tutorials?
    Quote from caricehouten >>

    I was wondering if anyone knows of an ADD-On to the Map Tutorial with SC2 that helps guide you through the map editor. I know there are a number of video and guides but it's somewhat annoying to keep switching from one to the other. I just want something that's there with me (like microsoft's stupid little clippy, i hate him) to guide me through how to make maps.

    The last map editor i played with was the original anthology's. I was moderately good at it, I could make triggers make some sense (though for some reason my brain doesnt think in milisecond s). I know this (and the war 3 editor) require a lot more knowledge than that other editor. routerlogin

     issue got solved!

    Posted in: Map Feedback
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    posted a message on Map Editor Question: Is there a compact way to run the same trigger based on a number of different events?

    In reply to arifzakin38:


    Lets say I have 3 regions. When a unit walks into a given region, I want that unit to be dealt a certain amount of damage (depending on the region). I could make 3 triggers, have each trigger represent 1 region and then manually add how much damage each region causes. This isn't ideal because what if i want to add 5 more regions? I would have to make 5 more triggers. Even worse, what if i wanted to deal some damage and take away some minerals. I would have to manually modify all 8 triggers.

    A more clever solution is to make a custom record that is made up of a region variable and an int variable (for the damage), make an array out of that record, then make 1 trigger that has 3 events (one for each region). When the trigger fires I flip through the array to find the appropriate region, then I deal the appropriate damage. Still, if I wanted to add more regions I would have to modify the array of custom records and the list of events in the trigger.

    I would really prefer it if i could make a single trigger with a single event. The event would have something like "fire when a unit enters any region". When the trigger fires I would grab the triggering region and attempt to look it up in my array. If i find the record, hooray! go ahead and run the damage code. If i don't find the record, well then don't do anything. The advantage of this is any time i want to add more regions, i just have to modify the array.

    1. Does what i'm asking for make sense? 2) How do I do this? 3) If i can't do this, how can i do something similar (i.e. set up my triggers/variables so that adding and removing regions can be done at exactly 1 location)? 4) Is this not the right place to be asking SC2 Map Editor questions? 5) Where should I be asking for editor help?

    issue got solved

    Posted in: Map Feedback
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