I understand the chance effect and could do that on my own but the search effect that periodically checks units around I could not do without help
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Mar 21, 2016phoenixplayz posted a message on [Solved] SC1 Valkyrie like attack while moving weapon?Posted in: Data
Look at diamondback attack It can attack while moving. So can the Phoenix.
Mar 21, 2016Posted in: Triggers
Looking for a little help around an idea for this.
If a player is attacked , X attack needs to be to have a random chance for it to leave a debuff. The behavior that is left on the attacked target has to have a random chance to spread to another target if in x range every so often if they are in range.
If a mod sees this move to data please.
Mar 21, 2016Posted in: Data
Because spine crawler is created by morphing. You need to look at the morph ability of the drone. The path you will follow is
Abilities > Done - Morph Unit > Ability Info > Spine Crawler > Info Time
Mar 18, 2016Posted in: Data
Quote from ArcaneDurandel: Go
The units that can be merged need to have the mergable ability put on them. Otherwise the merge will be instant, as you have noted. Similar system for warping, the units that can be warped need to have the warpable ability on them so that the timer occurs.
Are you saying that the previous units need the ability or the merged unit needs the ability ? I am able to make 2 marines merge into an archon and the ability performs properly
Mar 18, 2016Posted in: Data
What have I done wrong when duplicating this process ?
The current issue I have is there is no merge time, its instant - There also is no animation.
Heres what I did.
Duplicate the target spell. Only selected the top ability itself.
Added the new ability to a marine.
Updated the command card
Unit merges instantly - No animation. Time is set for the merge though.
What am I missing ? I read around from posts back in 2011 and 2012 that I need to set the execute? I cannot find such field. Assuming with the changes from the editor that this is no longer around?
Mar 17, 2016Posted in: General Chat
Looking for another experienced map creator to make a joint project with my self. Map will be composed of a few different map ideas and a few different games.
There is key features I would like to take of existing types of games and a few android games that are very popular and compose them into a map for Starcraft II.
The map idea will be based on the games Tactile War and Clash Royale as well as Bunker Wars and Nexus Wars.
I am looking for someone very experienced in triggers. I will handle everything else.
Triggers are my worst nightmare. Everything else I am fairly experienced with.
Mar 16, 2016Posted in: Triggers
Sorry but I did not find your comment to either of my questions helpful.
I have tinkered around and found out how to get information for getting the mouse location and creating a unit mouse location. But I feel this is sloppy and could be created better.
Unit - Create 1 Marine for player 1 at (Point((Mouse X position clicked in the world), (Mouse Y position clicked in the world), (Mouse Z position clicked in the world))) facing 270.0 degrees (No Options)
I had the issue of condition still for making sure the area the player was trying to click was allowed to spawn a unit.
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