• 0

    posted a message on Help test

    About ready to test new map, will be first public test , still working on a few things need 2 people. You probably wont get to test it again until public release!

    Posted in: General Chat
  • 0

    posted a message on Tutorial Request

    @Terhonator: Go

    Come on ventrilo I will explain this.

    Hostname : vent2.gameservers.com Port : 4220

    Posted in: Tutorials
  • 0

    posted a message on Tutorial Request

    Quote from Ablabab: Would like

    Written tutorial on conversations. I'm having trouble letting players make a choice (Yes/No) and checking for the answer via a trigger (If a player votes no, set variable X to X+1.


    There is an asset for this. You may be better off using the asset then following a written tutorial.

    http://forums.sc2mapster.com/resources/trigger-libraries/8031-library-voting-system/

    Posted in: Tutorials
  • 0

    posted a message on Forums Default action

    @Mienk:

    What I do is just change the post number at the top for example this page is

    http://forums.sc2mapster.com/general/general-chat/9245-forums-default-action/#p7

    change it to

    http://forums.sc2mapster.com/general/general-chat/9245-forums-default-action/#p1

    Posted in: General Chat
  • 0

    posted a message on Applying an Aura to a unit - Easy Difficulty

    bnnrpink
    editrvsn

    Giving a Unit a Buff to a radius for other structures and units.

    In this very descriptive tutorial you will learn how to apply an aura to a unit that will produce a buff for units in a radius around it. You will also learn what additional ways you can manipulate this buff so that you can have it applied to only the units you want it to applied to.

    Any Color you find in Red is a Editable field presented to you by the Galaxy Editor
    Any Color you find in Yellow is a value you must enter into the field.

    • On the Behaviors tab add a new Behavior
    • Name the Behavior in this case name it Tutorial Aura
    • Click Suggest ID to give it its own unique name
    • Behaviors type Set to Buff
    • Click OK

      Example:
      Tutorial Picture 1

    We will now edit fields on the right side of this new Behavior

    • You can now chose the modification of your aura. For this tutorial we will chose Combat - Modification - Attack Speed Multiplier
    • Change the decimal value to your liking .1 = 10% For this tutorial I will use 1.1
    • Change Stats - Duration value to .5 (This is the duration of the buff active on the unit if not refreshed)
    • Your buff will need an UI Icon, Go to UI - Icon and chose something savvy, For this field I will use Assets\Textures\btn-tips-terran-penetrator.dds

      Note: If you do not wish to yield a UI - Icon you can set Stats - Flags to Hidden



    On to the Effects tab to add the effect of this Behavior


    • Add a new Effect ( Hotkey Ctrl + = )
    • You will set the name of the new Effect to the EXACT same name as your new Behavior, in this case Tutorial Aura Click Suggest to give the ID a unique name
    • The Effect Type will be Apply Behavior
    • Click Ok
      Tutorial Picture 2

    If you have set the name correctly The Behaviors Behavior will be listed in the lower left hand side of your new Effect as Tutorial Aura.

    Tutorial Picture 3

    Next up we will be creating one additional effect.


    • Add a new Effect ( Hotkey Ctrl + = )
    • Name this Effect Tutorial Aura (Search)
    • Click Suggest
    • In the pull down box Effect Type: Select Search Area
    • Click Ok

      Tutorial Picture 4

    On the right hand side you will be editing the following field values.


    • Set the Search - Areas - Arc to a value of 360 by double clicking the field , Hitting the green Xand inputting 360 into the field.
    • Just under Search - Areas - Arc you will find Search - Areas - Effect, Here you will select the value of Tutorial Aura.

      Note : If you chose to set Search - Areas - Maximum count to a value greater than 0, This will only apply the effect to that many of units, If set to 0 It wont apply the effect, If set to -1 It will apply to all units with in range.

    • Set Search - Areas - Radius to distance from the tower you wish the effect to be applied. As this effect may be for a tower defense I will use the radius of 10.

      Tutorial Picture 5

    Search - Search Filters

    You may look through these to restrict or allow this effect to be applied to certain buildings and or units. To allow the effect to be applied to a unit simply leave the allowed flag on the unit alone. To restrict this effect from being applied to a unit you will change the flag by right clicking on it and hitting exclude. To restrict the effect being applied by this search area you can set certain values to require. Meaning that it will not act if the target doesnt match the current state.

    • Ally - When Checked allows this effect to be applied to units owned by allied players.
    • Enemy - When Checked allows this effect to be applied to units owned by Enemy players.
    • Neutral - When Checked allows this effect to be applied to units owned by Neutral players.
    • Player - When Checked allows this effect to be applied to units owned by owning player.

    Search - Flags

    • Call for Help - When a unit calls for help, Battle cry to initate units in the surrounding area to assist
    • Extend by unit radius - Extends the search radius by the radius of the unit on which this effect is active.
    • Offset by unit radius - Offsets the search radius by the radius of the unit on which this effect is active.
    • Same Cliff Level - Only effects units at its same elevation

    Head back to the Behaviours tab


    • Add a new Behavior
    • Name the Behavior in this case name it Tutorial Aura (Buff)
    • Suggest for the ID Box
    • Behavior type Set to Buff
    • Click Ok
    • In the Effect - Effect - Periodic field Double click the empty field and select the Effect we just made. Which is Tutorial Aura (Search) and click Ok.
    • In the Stats - Period Field, We will set this value to .4 This is how often the buff is reapplied to units within range.
    • Your buff will need an UI Icon, Go to UI - Icon and chose something savvy, For this field I will use Assets\Textures\btn-tips-terran-penetrator.dds

    We will now apply this aura to a unit. How bout a Marine!


    First up go to your units tab and search for Marine. Under Behavior - Behaviors - Behavior we will add aura buff we just created. Double click the field and hit the green X on the right side of the dialog box. A new box will open up with None selection. Select our Tutorial Aura (Buff) and click Ok. And then click Ok on the previous box.

    End Result

    You now have a marine that applies a attack speed buff to other units within its radius!

    Thanks for reading this tutorial made by iMisu and Helral

    Posted in: Tutorials
  • 0

    posted a message on One word Story

    @Nigle:

    which

    Posted in: Off-Topic
  • 0

    posted a message on One word Story

    @nukedboom:

    it

    Posted in: Off-Topic
  • 0

    posted a message on Editing scale of building model while placing

    @Lucavious:

    You need to change the foot print, Thats completely different from scale.

    -Misu

    Posted in: Miscellaneous Development
  • 0

    posted a message on Mumble Server
    Hmmm agreed **kisses and make's up**
    Posted in: General Chat
  • 0

    posted a message on Mumble Server

    @7H3LaughingMan: Go

    I own the dedicated server hosting my ventrilo. I own the whole server. <3

    However I did do the same test running 2 Ventrilo at the same time, The latency your talking about is there but it is no where near 2-3 seconds. Its about .5 for me. It depends a bit on ISP of that user.

    -Misu

    Posted in: General Chat
  • 0

    posted a message on Mumble Server

    @EternalWraith: Go

    Like I said, I didnt want to come across as bitchy it just seems rude to "out do" some one that makes a kind gesture for a community. He joined in May plenty time before I joined the community.. Why didn't he put his plan in effect any time before this?

    Understandable though, The community may chose to use mumble or ventrilo it is their decision.

    -Misu

    Posted in: General Chat
  • 0

    posted a message on Mumble Server

    @Th3LaughingMan:

    I'm sorry but I think at this point you are trying to hard. Thats just my opinion. Im not trying to be a bitch but really... I think I am becoming ill. Although it is free and you are entitled to help the community any way you can. I don't have to use it at all and I can just avoid this topic completely - It seems as you have made an effort to "out do" Me ? I don't know.... Does anyone else have an opinion on this.. Before posting read these few statements below.

    Quote:

    Ventrilo sucks and Teamspeak is alright, But you managed to leave out the best software called Mumble. Mumble is open source and you can set up your own servers for free with no restrictions, plus Mumble is updated more often and can be linked with the forums so that there is no registration needed. Plus I think supporting Mumble for something like this falls more into SC2Mapster's ideology.

    What I am saying is that setting up a Mumble server would of cost a lot less then renting a Ventrilo server plus it allows for better quality and uses up less bandwidth. Also a vote of 37 people doesn't represent the community at all, this isn't a decision that can be decided in a matter of a day or so by 37 people and expect it to represent everyone. To more accurately represent the community it should of been done along the line of how the contests are done.

    I am just trying to say that I feel this wasn't chosen by the community itself and by a few people that just happened to be on at the time.

    I just wanted to add an additional 2 ยข to this.

    Quote:

    Yes, this server is on a dedicated server that is up 99.99% of the time and isn't shared with any other VOIP Servers.

    So is the new SC2Mapsters Ventrilo

    Quote:

    Low Latency!

    We have low latency as well, I hear we have 130 Ping from EU on our USA Server. But latency doesnt come from just distance, It is effected by software running on your computer and your hardware limits.

    Quote:

    Better Quality

    We are using the best codex available to Ventrilo

    -Misu

    Posted in: General Chat
  • 0

    posted a message on One word Story

    @InsanitySektor: Go

    around

    Posted in: Off-Topic
  • 0

    posted a message on SC2Mapster Staff, IRC, Ventrilo, Avatar Rule

    <3

    Thanks Sixen

    -Misu

    Posted in: General Chat
  • 0

    posted a message on Providing a Ventrilo/Teamspeak for our community

    @progammer: Go

    For the hopes that everyone has accepted it we can aim for an official server! With as many people that use it and all the great time we have I sure hope its official! Just today we have had almost 200 connections.

    -Taz

    Edit : I believe this makes it official

    http://forums.sc2mapster.com/general/general-chat/2878-sc2mapster-irc-ventrilo/

    -Misu

    Posted in: General Chat
  • To post a comment, please or register a new account.