I am using the "No Enemies nearby" built in validator in an attempt to add a validator to a teleport ability.
I need to be able to use a teleport ability only when there are no enemies nearby. Not nearby the caster, but near the target point itself. The point of teleportation rather needs to have 0 enemies within the specified radius.
I figured it would be simple, just duplicate the one that already exists, and change the location value to "target point".
I am having no such luck unfortunately.