Hello, I am attempting to build a simple map with heros that respawn after they die. I am using 8 computer players (2 teams) that automatically fight each other similar to the creep waves in DOTA/League of Legends.
I am trying to figure out how to set the victory conditions for everyone respectively but not sure how to go about doing it.
Basically, there will be two bases setup and the objective will be to battle with your heros and destroy the enemy bases. Heros respawn after being killed. There are 8 bases (8 computer players), and to win you have to kill all 4 bases on the enemy team. You lose if your bases are destroyed first.
How would I go about setting up victory and defeat conditions for this scenario?