Problem solved. Initially I followed a video and started the editor (when I double click the map file, the editor starts). Then I clicked the Test the document so that's why it is so slow. It is a test.
Finally I read the instruction which says: drag and drop the map to the SC2Switcher.exe. This time it works.
Today is my first time. I have a 2015 PC, which has 6700K cpu, and I recently bought AMD 6650XT, 16G RAM, with a 2560x1440 monitor. I usually set the fresh rate to 60Hz.
But when I play the Mass Recall, I got about 1 Hz fps. For example, the cinematic animation shows the convoy and the insects near the dead animal are just jumping at 1Hz. When the game started, when I drag the troop, they are not moving smoothly at all. This game is unplayable to me.
is it because my CPU is not good enough? But I did play the whole StarCraft II (the first free part) smoothly. Does any one know what happened?
The game was hosted on a HDD, which has about 60M/s write speed when I copied files.
0
Problem solved. Initially I followed a video and started the editor (when I double click the map file, the editor starts). Then I clicked the Test the document so that's why it is so slow. It is a test.
Finally I read the instruction which says: drag and drop the map to the SC2Switcher.exe. This time it works.
0
Today is my first time. I have a 2015 PC, which has 6700K cpu, and I recently bought AMD 6650XT, 16G RAM, with a 2560x1440 monitor. I usually set the fresh rate to 60Hz.
But when I play the Mass Recall, I got about 1 Hz fps. For example, the cinematic animation shows the convoy and the insects near the dead animal are just jumping at 1Hz. When the game started, when I drag the troop, they are not moving smoothly at all. This game is unplayable to me.
is it because my CPU is not good enough? But I did play the whole StarCraft II (the first free part) smoothly. Does any one know what happened?
The game was hosted on a HDD, which has about 60M/s write speed when I copied files.