Hydralisk is from the ingame evolution chamber
Protos is Zeratul
human is the portrait model from one of the male inhabitants and has more polys than the other two, since I subdivided it. It is just the goggles that are so .. not so highly polied.
Next one is a little different, I'm waiting on Carbine's Wildstar-Online (link) and thought the bike would be a great thing to do.
Here is what I'm talking about:
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Another WIP, consider the bike model finished.
Time to unwrap and sculpt.
T.
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Thnx guys :)
Hydralisk is from the ingame evolution chamber Protos is Zeratul human is the portrait model from one of the male inhabitants and has more polys than the other two, since I subdivided it. It is just the goggles that are so .. not so highly polied.
T.
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Fortunately, on the Vulture, the Raynor model does not have any additional animations, just like the original Vulture from SC2 :)
Anyway, I was working on this :
original and new one I did.( it is 1920 x 1080 so be patient when hovering it)
What do you think?
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@DrSuperEvil, thnx! although the Raynor model without the armor, I did that completely myself ( not the textures )
T.
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Here are some work in progresses: Any comments are always welcome :)
T.
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Next one is a little different, I'm waiting on Carbine's Wildstar-Online (link) and thought the bike would be a great thing to do. Here is what I'm talking about:
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And another Raynor, this time in armor, open helmet.
Screeny:
Download: Donwload SC2Mod file
T.
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Here is my next model, well it is still Raynor on his Vulture, but... in Armor :p
Same but with armor:
Screenies:
Download: Download
T.
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I see people putting there stuff together in one thread so I will just do that :)
So here are the first few things I did:
Starcraft 1 - Raynor on his Vulture
In Game:
Download: Download SC1 Raynor
T.
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Nice! What did you use? Mubox, ZBrush... did you polypaint it or hand drawn?
Keep it up!
Cheers T.
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So... any news on this?
T.
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Here is my next model, well it is still Raynor on his Vulture, but... in Armor :p
Download can be done here: My SC2Mapster Files Section
And here are some screenies:
T.
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Hi guys, I finished the model and posted it in the assets, still needs to be approved, but here is what I wrote:
Download SC1 Raynor
And here are some screenies:
In Game:
Hope you like it T.
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Busy with the animation, it is coming along nicely, but I'm not completely through the tutorials provided by the StarTools.
Animation is possible on the Emission Texture, which gives a nice result on the Vulture model.
T.
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Thnx guys, still working out the animation, will become public available once I'm done with it :)
T.