This site works best with JavaScript enabled. Please enable JavaScript to get the best experience from this site.
0
Could be, I used the WoW Thrall Shaman model as a reference, he does have that kind of hair there, so....
Working on the texture of the hammer.
T.
Thrall it is!
Of course once the character is done, it is only a little effort to change the head to Ogrim Doomhammer :)
Finished the low poly model, up to the unwrapping
Hi guys, the next model I'm doing, its far from finished, but here is a little wip
Hope you like it.
Don't forget to set the Specular Multiplier to more than 1.0 in the HDR
Don't worry, I didn't give up on the helmet... when I have some spare time I'll surely fix it!!
Not too much time now, busy with a art piece that I need to finish for an actual game !! If I'm good enough it will be in it ! So it needs my full attention :)
@JacktheArcher: Go
Is the iron Mask working ?
Here is the helmet, glasses and the mask in one sc2mod file, please try again, with me, it seem to be ok.
I dono, it worked fine with the testing :/ I'll try to upload it again in a Mod file, hopefully it'll work then...
@DrSuperEvil, Gassmask hein, mmm that might be interesting, if the other two work. Then yeah why not :p
I always loved the game art from Brink, so I tried something like that:
Oh, btw, the helmet and this mask work together asswell :p
Here is a little progress on the helmet, glasses and mask
Sure, I wasn't planning on finishing it, cause it was like a 10 min job, but ok.
I'll release it in 3 parts, so you can combine them if you like. ( Helmet only, glasses only, etc... )
Quick Example what I mean with the stuff you could add to the attachment, here is a swat helmet with glasses and scarf
Ok, the cop can be downloaded from my files
No taser, no handcuffs, and no team color
Just let me know what you think
Oh, the max file is a the bust of the character with a helper that indicates the position of the attachment point in the m3 model.
So if you want to get creative and make some hair, or helmet or whatever, you have the correct dimensions and the correct position to do so
Have fun :p
0
Could be, I used the WoW Thrall Shaman model as a reference, he does have that kind of hair there, so....
Working on the texture of the hammer.
T.
0
Thrall it is!
Of course once the character is done, it is only a little effort to change the head to Ogrim Doomhammer :)
T.
0
Finished the low poly model, up to the unwrapping
T.
0
Hi guys, the next model I'm doing, its far from finished, but here is a little wip
Hope you like it.
T.
0
Don't forget to set the Specular Multiplier to more than 1.0 in the HDR
T.
0
Don't worry, I didn't give up on the helmet... when I have some spare time I'll surely fix it!!
T.
0
Not too much time now, busy with a art piece that I need to finish for an actual game !! If I'm good enough it will be in it ! So it needs my full attention :)
T.
0
@JacktheArcher: Go
Is the iron Mask working ?
0
Here is the helmet, glasses and the mask in one sc2mod file, please try again, with me, it seem to be ok.
T.
0
@JacktheArcher: Go
I dono, it worked fine with the testing :/ I'll try to upload it again in a Mod file, hopefully it'll work then...
@DrSuperEvil, Gassmask hein, mmm that might be interesting, if the other two work. Then yeah why not :p
T.
0
I always loved the game art from Brink, so I tried something like that:
Oh, btw, the helmet and this mask work together asswell :p
T.
0
Here is a little progress on the helmet, glasses and mask
T.
0
Sure, I wasn't planning on finishing it, cause it was like a 10 min job, but ok.
I'll release it in 3 parts, so you can combine them if you like. ( Helmet only, glasses only, etc... )
T.
0
Quick Example what I mean with the stuff you could add to the attachment, here is a swat helmet with glasses and scarf
T.
0
Ok, the cop can be downloaded from my files
No taser, no handcuffs, and no team color
Just let me know what you think
Oh, the max file is a the bust of the character with a helper that indicates the position of the attachment point in the m3 model.
So if you want to get creative and make some hair, or helmet or whatever, you have the correct dimensions and the correct position to do so
Have fun :p
T.