Hey wolf, first thanks for your reply, that will actully save me a little searching time, as it is something ill need however, thats not what im looking for just yet.
Heres what im doing, There is a menu that will show the abilities the player will be able to learn, with an explanation of how to get them, and what they do.
SO all I need to do is put a picture of the "icon" in my dialog, the issue is, when I go to select an img, you can select from "button icon imgs" and imgs, so what im asking is this, who do I found thos to link them? or do I actully have to import them myself (even tho they are already in the game)
I was wanting to add the ability icons in dialog, however my guess is this is under "Dialog Item, image" however, these images are not found there, do I need to import them? cause that dosnt make sense to me? any tips? tried to find a good tut but couldn't find many.
you havnt told us whats even to figure out yet, all you did was link a map and say "theres a problem" basicly. Can you go into more detail, post the trigger, say exactly what it is your trying to do, and what it is you did already, what is the error?
I have a question when it comes to using flash. Im actually a flash programmer so when I noticed in the dialog that you could call flash .swf files... my jaw just dropped, BIG TIME. seems you can even call a method in the flash file! to me, a flash game + sc2 game going on...makes endless possibilities, yet, i cant seem to get any flash file to load, even the default UI ones already in-game, i seem to get the following error.
Trigger error in 'gt_mapinit_Func: calling 'DialogControlSetPropertyAsString' is not authorized
The thing is, im not calling the said function (tho that function is the one that lets you call a method within a flash file.
Is it possible even the its in the editor, we arnt allowed to use flash files? any ideas?
yet, the event will NEVER go off. Also I tested the two vars, BlueX and BlueY by trying to place a unit at (Region((Point(BlueX , BlueY)), 6.0)), and that works. any idea what could be wrong here?
What im doing right now to make it work. I make an unit, and then attach a Pre-Made Region to the unit that was made.... then simply check if a unit enters that region, and its working fine... but still, why do dynamic regons not work for "seeing if a unit enters it" ?
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@wOlfLisK: Go
Hey wolf, first thanks for your reply, that will actully save me a little searching time, as it is something ill need however, thats not what im looking for just yet.
Heres what im doing, There is a menu that will show the abilities the player will be able to learn, with an explanation of how to get them, and what they do.
SO all I need to do is put a picture of the "icon" in my dialog, the issue is, when I go to select an img, you can select from "button icon imgs" and imgs, so what im asking is this, who do I found thos to link them? or do I actully have to import them myself (even tho they are already in the game)
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quick bump
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I was wanting to add the ability icons in dialog, however my guess is this is under "Dialog Item, image" however, these images are not found there, do I need to import them? cause that dosnt make sense to me? any tips? tried to find a good tut but couldn't find many.
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There are things that go off, you can do
Player - Player 1 Minerals changes
event, and see if they increased (aka just harvested) there are other ways, but thats off the top of my head
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you havnt told us whats even to figure out yet, all you did was link a map and say "theres a problem" basicly. Can you go into more detail, post the trigger, say exactly what it is your trying to do, and what it is you did already, what is the error?
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Simple,
Bridge on is fine
for Bridge off, make a Region over the full bridge then, with trigger
if unit any unit leaves Region (the region that covers the whole bridge)
Condition
There are 0 unites in the region that covers the bridge
Turn it off.
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File>Dependencies>add standard> add both
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ill try to publish a file using both an older version of flash player, as well as a mobil version of AS and see how it goes.
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I have a question when it comes to using flash. Im actually a flash programmer so when I noticed in the dialog that you could call flash .swf files... my jaw just dropped, BIG TIME. seems you can even call a method in the flash file! to me, a flash game + sc2 game going on...makes endless possibilities, yet, i cant seem to get any flash file to load, even the default UI ones already in-game, i seem to get the following error.
Trigger error in 'gt_mapinit_Func: calling 'DialogControlSetPropertyAsString' is not authorized
The thing is, im not calling the said function (tho that function is the one that lets you call a method within a flash file.
Is it possible even the its in the editor, we arnt allowed to use flash files? any ideas?
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I have the following
yet, the event will NEVER go off. Also I tested the two vars, BlueX and BlueY by trying to place a unit at (Region((Point(BlueX , BlueY)), 6.0)), and that works. any idea what could be wrong here?
I also tried
What im doing right now to make it work. I make an unit, and then attach a Pre-Made Region to the unit that was made.... then simply check if a unit enters that region, and its working fine... but still, why do dynamic regons not work for "seeing if a unit enters it" ?
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@DarkFireDragoon: Go
theres also a starship troopers map like that.
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blizzard just reset popularity, that might be why its no longer up top,
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I tested it 5 differnt times, it works perfectly... how are you testing it when you do test it?
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Could be wrong, but I went to take a peak after this last guys post
Map>Game Variants> Click add, Seect (Game) Lobby Delay> Set value to 0 ? thats my guess?
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@Nesetalis: Go
your videos make my day sir....