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    posted a message on Custom Add Action Trigger Queues

    I wish there was more information on this too, because I honestly have no idea and I'm trying to find more myself. I think what it means is when a trigger gets so immense or has so many loops it literally just stops working for a minute. I have had that problem to the point where I decided to start my map ALL OVER and work with the data editor much more than relying on triggers for everything. The only thing I know of that might help you (if you're even still around after flipping ten years) is the Stagger Periodic Trigger Events function in the map options game options list. I think they might have added that way after this thread was even created but I guess if there's ever anyone else like me it might be better than someone basically saying "Just don't do what you want to do."

    Posted in: Triggers
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