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  • KingsNJenssons
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  • Member for 10 years, 9 months, and 3 days
    Last active Tue, Sep, 7 2021 04:11:04
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  • View KingsNJenssons's Profile

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    Jan 12, 2018
    KingsNJenssons posted a message on Help with ragdoll

    so i exported a marine ragdoll replaced the model and when i put it back in the game when a marine dies it crashes, any ideas why you think this happen?

    Posted in: Artist Tavern
  • View KingsNJenssons's Profile

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    Jan 12, 2018
    KingsNJenssons posted a message on model wont export material problem. Please Help

    In reply to WingedArchon:

     ohhhhh the tut i followed didnt say that, thank you so much. we all gotta learn eh haha
    Posted in: Artist Tavern
  • View KingsNJenssons's Profile

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    Jan 12, 2018
    KingsNJenssons posted a message on model wont export material problem. Please Help

    In reply to WingedArchon:

     OK is this what you ment?
     
    file link
    https://drive.google.com/file/d/1v_mocOdFJTaKHIMBqkFcbY_v4NxeCAvh/view?usp=sharing
     
    oh you may need the textures right?
    Posted in: Artist Tavern
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    Jan 11, 2018
    KingsNJenssons posted a message on model wont export material problem. Please Help

    im happy to upload file if it helps

    Posted in: Artist Tavern
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    Jan 11, 2018
    KingsNJenssons posted a message on model wont export material problem. Please Help

    In reply to WingedArchon:

     the materials on the model and the M3 Materials are the same names tho
    Posted in: Artist Tavern
  • View KingsNJenssons's Profile

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    Jan 11, 2018
    KingsNJenssons posted a message on model wont export material problem. Please Help

    so i used a marine rig to right up this spacemarine model as a test to figure out how to make models for starcraft 2 but when i go to export i get this 

     

    anyone know how i can fix this?

    Posted in: Artist Tavern
  • View KingsNJenssons's Profile

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    Jun 6, 2017
    KingsNJenssons posted a message on click a button to build a structure
    Quote from Forge_User_04585675 >>

    Modify the pylon warp in to do what you want. It places a building and is on the Spear of Adun control panel during the LotV campaign.

     

    You will probably need to make a dedicated ability for it, like all those top panel abilities.

     ok i have a ability that can summon buildings on a map now i just need to figure out how to hook that ability on my hud button
    Posted in: Triggers
  • View KingsNJenssons's Profile

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    Jun 4, 2017
    KingsNJenssons posted a message on click a button to build a structure
    Quote from Forge_User_04585675 >>

    Use a dummy unit that has the build ability and hook it to the UI. Similar to how the LotV campaign hooks all the Spear of Adun abilities to the panel at the top of the screen.

     

     so do i have to make a all new ability that creates the building as i can seem to find a way to trigger the default  build command through triggers (unless you know a way how to) i can get other abilities to trigger tho but that one isnt on the list (maybe if you arent too busy you could make me a example)
    Posted in: Triggers
  • View KingsNJenssons's Profile

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    Jun 4, 2017
    KingsNJenssons posted a message on click a button to build a structure

    could some one help me i made a button on the ui and when i click it i would like a trigger to happen where i can place the structure on the map (like C&C) no need for workers

     

    and i know this can be done

    Posted in: Triggers
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