• 0

    posted a message on Help to use co-op commanders

    Based on your instructions and analyzing the rock the cabinet 2017 mod I manage to do it!

    Not the same way you did but anyway.

    The only problem I still working on is the tech tree.

    I tried to set commander level to 15 in order to unlock everything but it doesn't work.

    I also tried manually allow and research some upgrades (like banshee airstrike) via trigger but the map just ignores it.

    Any thoughts about it?

    Posted in: Triggers
  • 0

    posted a message on Help to use co-op commanders

    I feel I'm getting closer but no success yet.

    I tried add the triggers you mentioned but I think I'm miss something.

    I suppose I must edit them a bit after add them to the map's trigger list but I'm not sure

    I'm still evaluating the map you provided to my in order to help

    Posted in: Triggers
  • 0

    posted a message on Help to use co-op commanders

    In fact I was having some success trying mimic the blizz mod I mentioned before but eventually as I add new triggers the top IU ability painel vanish.

    hey, thanks for that. I'll look for and study your instructions.
    I'll give a feedback as I progress.

    Posted in: Triggers
  • 0

    posted a message on Help to use co-op commanders

    I wonder if what I'm looking for is too difficult to do or I'm so dumb that I could not find how to

    Posted in: Triggers
  • 0

    posted a message on Help to use co-op commanders

    Guys, what I'm looking for is simple as the title says: I want to use co-op commander in my arcade map.

     

    I was looking the rock the cabinet 2017 mod in order to learn how to activate commander's tech tree and top painel abilities but after look into the triggers I didn't found exactly what say to the map that the player will play using a commander's set.

     

    Can anyone help?

     

    kerb

    Posted in: Triggers
  • To post a comment, please or register a new account.