By the way. I uploaded the new Stasis Cell model in my assets. It is very useful in the remake since it already had an Archon model within it so we can choose which Stasis Cell model is better if it is either Thrikodias' or Skizot's Stasis Cell model.
Announcement: Starcraft Reawakening Episode 1 is now finished and Episode 2 is currently on build. The maps and mods will be released soon after all episodes in each era is complete. We are still working on the AI for each mission map because most computer enemies do not send attack waves and enemy workers do not harvest minerals and vespene gas so that is the huge problem for the remake of each map. That is all and thank you.
I think the model of Sgt. Hammer is bugged along with the animations. Also, here's more info, alleyviper stated that he has a problem while extracting files from Heroes of the Storm Alpha so that could be the reason why the model and animations have a glitch.
I'll try but can you give me a tip on how to upload a screenshot in the downloads section of each file? Because I only did uploaded some screenshots in the images section.
By the way, are you going to release those Protoss corpse doodads? They look awesome for map makings and can you do buhhy's Dragoon by turning it into a corpse?
ZeShmoutt, I will give you a credit for your textures and they look awesome. I posted in my assets. If there are violations that I have uploaded in the files section of my assets, please report it and remove it.
Awesome retextures for the Korhal Skyscrapers. Also, I uploaded your Protoss skyscraper textures in my assets and You can check it out. By the way, I lowered the large kilobyte size of the textures because it appears it will take for 20 or 30 minutes to save a map or mod.
0
@Kailniris2:
I attached some screenshots of your models in the downloads section of my assets.
0
By the way. I uploaded the new Stasis Cell model in my assets. It is very useful in the remake since it already had an Archon model within it so we can choose which Stasis Cell model is better if it is either Thrikodias' or Skizot's Stasis Cell model.
0
Announcement: Starcraft Reawakening Episode 1 is now finished and Episode 2 is currently on build. The maps and mods will be released soon after all episodes in each era is complete. We are still working on the AI for each mission map because most computer enemies do not send attack waves and enemy workers do not harvest minerals and vespene gas so that is the huge problem for the remake of each map. That is all and thank you.
0
@Zarxiel93:
Zarxiel, did you downloaded the New Protoss hero textures in my assets including the icons and Artanis' Scout model for the Protoss hero Scouts?
0
@Zarxiel93:
Also, by the way. I made a new texture for the SC1 Shuttle. It is very useful for the remake and I uploaded it in my assets.
0
@Zarxiel93:
Good news Zarxiel. Kailniris is working the SC1 Power Generator model. You can check it in his forum and you're gonna appreciate it :-)
0
@Kailniris2:
Wow, awesome SC1 Power Generator. Just take your time in making that my friend. Inform me when it will be released in this forum.
0
@Zarxiel93:
I think the model of Sgt. Hammer is bugged along with the animations. Also, here's more info, alleyviper stated that he has a problem while extracting files from Heroes of the Storm Alpha so that could be the reason why the model and animations have a glitch.
0
I'll try but can you give me a tip on how to upload a screenshot in the downloads section of each file? Because I only did uploaded some screenshots in the images section.
0
@Kailniris2:
I uploaded your models in my assets. I created icons for your worked models. That's all :-)
0
By the way, are you going to release those Protoss corpse doodads? They look awesome for map makings and can you do buhhy's Dragoon by turning it into a corpse?
0
@Kailniris2:
By the way. I'll give a credit for the models you created before I release your models in my assets.
0
@Telthalion:
Awesome textures for the Korhal Skyscrapers. Credits for you for the textures you made and I uploaded them in my assets and I put your name there.
0
@ZeShmoutt:
ZeShmoutt, I will give you a credit for your textures and they look awesome. I posted in my assets. If there are violations that I have uploaded in the files section of my assets, please report it and remove it.
0
@Telthalion:
Awesome retextures for the Korhal Skyscrapers. Also, I uploaded your Protoss skyscraper textures in my assets and You can check it out. By the way, I lowered the large kilobyte size of the textures because it appears it will take for 20 or 30 minutes to save a map or mod.