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    posted a message on Damage in a region

    fixed, thx all

    Posted in: Miscellaneous Development
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    posted a message on Damage in a region

    theres supposed to be inverse regions inside the region as safe zones, bet apparently that isnt working either for some reason

    Posted in: Miscellaneous Development
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    posted a message on Damage in a region

    Actions Unit Group - Pick each unit in (Any units in Region 001 owned by player 1 matching Excluded: Missile, Dead, Hidden, with at most Any Amount) and do (Actions) Actions Environment - Create Siege Tank - Thor Hand Gun Splash Damage Target (Damage) on Zealot [38.51, 25.52] from Siege Tank (Siege Mode)

    would this work? the only thing I'm really not sure about is the fact that it says "on zealot"

    Posted in: Miscellaneous Development
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    posted a message on Damage in a region

    I want to make a unit in a region receive siege tank damage (with animation) every 8 seconds, and at the same time have a siege tank play its attack animation. anyone know how to do this?

    Posted in: Miscellaneous Development
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    posted a message on 0 Mineral patch ramp block

    @nomsayin: Go

    wouldn't the ramps be to expands? so they wouldn't mine right away, they would first have to build a command center or w/e and then when done building they would just return it right to the CC they built. if its not to an expand then whats wrong with having a probe run around building stuff while holding a mineral

    Posted in: Miscellaneous Development
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    posted a message on 0 Mineral patch ramp block

    then make them 1 mineral patches...

    Posted in: Miscellaneous Development
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    posted a message on 0 Mineral patch ramp block

    @nomsayin: Go

    Place the minerals somewhere, go to tools, click selection mode, double click the patch, check "ignore placement requirements" then go to the "resources" tab and change the value to 0

    hope this helps

    Posted in: Miscellaneous Development
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