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0
Hi,
I'm trying to make Knockback missile.
I searched thread, and they said "consult the 'KD8'"
So I copied abil "KD8".
But Knockback in not working...
Here is map file : https://drive.google.com/open?id=0ByqoSnjlu7K_RUxpdm1oMjhzeFk
What I missed?
It is pathing cost!!!Thank you so muchhhhhhhhhhhhhhhhhhh!
Hi, I'm making Tower Defense.
But I don't know how to make "Don't block the path." system.
Many of TD has own maze or don't require maze.
I think Entropy TD is the best answer of my problem, but there is no hint.
[Solution]
"Don't block the path." system. = Anti-block system
use "Pathing Cost"
trigger
Events
* Unit Enters/Leaves Region : Any Unit Enters (Entire map)
Conditions
* OR
- Unit Type Of Unit : Unit type of (Triggering unit)) == Tower A
- Unit Type Of Unit : Unit type of (Triggering unit)) == Tower B
- Unit Type Of Unit : Unit type of (Triggering unit)) == Tower C...
Actions
* If Then Else
- If : Pathing Cost between Points : Pathing Cost between (A) and (B) > 9999
- Then : ~
Thanks Guys, The answer was Dummy unit and Weapon turret. :)
@DrSuperEvile// Useing Ability-Instant to fire missiles. If you fine, please check map file. Thanks
Hi, I'm trying to make shooting game like "Enter the Gungeon".
But there is Big problem to make "Shooting" like this video.
Missiles are working weird when I move the Unit.I want to make Missiles are go through same as Unit has no move.
Map file : https://drive.google.com/open?id=0ByqoSnjlu7K_SFNuaUFScG9GTzg
@Kloupz: Go
Wow, I din't know that!
I'm going to try it! Thank you so much!
I want to display specific image on minimap.
But there is no tirggers about minimap image. Only about background color.
Is there any solution?
thanks.
Hey guys,
I tried this issue for 10 hours.
I want to duplicate Baneling Burst and edit Model, Damage, Radial, etc...
Baneling Burst, this ability has a lot of effects, movers, behaviors...
Is there are any example map or lecture or answer?
0
Hi,
I'm trying to make Knockback missile.
I searched thread, and they said "consult the 'KD8'"
So I copied abil "KD8".
But Knockback in not working...
Here is map file : https://drive.google.com/open?id=0ByqoSnjlu7K_RUxpdm1oMjhzeFk
What I missed?
0
It is pathing cost!!!
Thank you so muchhhhhhhhhhhhhhhhhhh!
0
Hi, I'm making Tower Defense.
But I don't know how to make "Don't block the path." system.
Many of TD has own maze or don't require maze.
I think Entropy TD is the best answer of my problem, but there is no hint.
[Solution]
"Don't block the path." system. = Anti-block system
use "Pathing Cost"
trigger
Events
* Unit Enters/Leaves Region : Any Unit Enters (Entire map)
Conditions
* OR
- Unit Type Of Unit : Unit type of (Triggering unit)) == Tower A
- Unit Type Of Unit : Unit type of (Triggering unit)) == Tower B
- Unit Type Of Unit : Unit type of (Triggering unit)) == Tower C...
Actions
* If Then Else
- If : Pathing Cost between Points : Pathing Cost between (A) and (B) > 9999
- Then : ~
0
Thanks Guys, The answer was Dummy unit and Weapon turret. :)
0
@DrSuperEvile// Useing Ability-Instant to fire missiles. If you fine, please check map file. Thanks
0
Hi, I'm trying to make shooting game like "Enter the Gungeon".
But there is Big problem to make "Shooting" like this video.
Missiles are working weird when I move the Unit.
I want to make Missiles are go through same as Unit has no move.
Map file : https://drive.google.com/open?id=0ByqoSnjlu7K_SFNuaUFScG9GTzg
0
@Kloupz: Go
Wow, I din't know that!
I'm going to try it! Thank you so much!
0
I want to display specific image on minimap.
But there is no tirggers about minimap image. Only about background color.
Is there any solution?
thanks.
0
Hey guys,
I tried this issue for 10 hours.
I want to duplicate Baneling Burst and edit Model, Damage, Radial, etc...
Baneling Burst, this ability has a lot of effects, movers, behaviors...
Is there are any example map or lecture or answer?