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    posted a message on Dynamic Content - Possible?

    @redbean87: Go

    Well, from what I've seen over the years of my Blizzard gaming, they never really support or ever approve of any 3rd party stuff. Even though almost everything that ever made Blizzard's custom scene what it is, came from 3rd party support, if you had to ask me anyways. For example, SC1's enhanced editor's that gave so much more power/options to map makers. Not to mention the hacks that sparked ideas into map makers to create new ideas (such as stacking defenses). WC3 was obviously thinks like "Listchecker", GARENA, and so much more. Not to mention all the bots that came out. None of this stuff was legitimately legal at first, but Blizz learned to live and let go.

    From my opinion, if you ask a Blizz employee anything, he'll give you the straight up legal answer, like they should! I don't believe they will take any personal action against you, even if you went ahead through with whatever you're doing. So with that - I hope you can see what's inside my head and how I view things, and you can determine whether I dropped the project or not.

    I'm looking into ways, for research purposes, on how much I can manipulate with such a program.

    Posted in: General Chat
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    posted a message on How to Tell if Unit Dies to an Ability

    @Terminator8: Go

    Create global variable of type -Game Link -> Effect

    1. Create a trigger as follows:
    • Event: Any unit takes damage from any effects
    • Local Variable: Game Link -> Effect = Triggering Effect
    • Local Variable: Integer = Triggering Damage Taken
    • Condition: lv_effect == gv_effect
    • Actions: IF(lv_damageTakenInt > triggerUnit Life) blah
    Posted in: Triggers
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    posted a message on String literals are gone?!

    @UniEdit: Go

    Don't worry, I personally don't advise it... This forum exists here for a reason O.o

    Posted in: Galaxy Scripting
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    posted a message on Timers are Broken?

    @azaraxzealot: Go

    Set the style... :)

    Posted in: Triggers
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    posted a message on Dialog Hide - How?

    @redbean87: Go

    Post the map.

    Posted in: Triggers
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    posted a message on Dynamic Content - Possible?

    Alright guys - this got disapproved! It violates ToU. Oh well.

    (Databases will be shut down)

    Posted in: General Chat
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    posted a message on Dynamic Content - Possible?

    @Sware: Go

    Yes, possible ;)

    Edit: requires some work around though.

    Posted in: General Chat
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    posted a message on Dynamic Content - Possible?

    @Enexy: Go

    Testing was successful with 3 ppl in 3 separate games. We could chat to each other.

    Working on movement now as well.

    EDIT: While I'm away, please DO NOT attempt to break my server. If I see it I'm going to stop the project completely.

    Posted in: General Chat
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    posted a message on Dynamic Content - Possible?

    @Enexy: Go

    EDIT: Download this and join map "handletestblah" exactly. If anyone is there and running the program... should be chatting to each other.

    EDIT2: Made a temporary 100ms update version.

    Posted in: General Chat
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    posted a message on Dynamic Content - Possible?

    @zeldarules28: Go

    Server program to pair with the banks. It's half-way setup right now for global-game chat. I am just taking a break at the moment, I'll publish it at about 1:00 a.m. EST and I'll do some test runs with the folks here at SC2mapster. My next step after chat is actual movement.

    EDIT: If this really does spark some interest in people, I will try my best to make this a library and easy to implement (for both my program/sc2), otherwise it'll be left to developers.

    Posted in: General Chat
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    posted a message on Dynamic Content - Possible?

    @LinkD: Go

    I have tried it online. When I set everything to no waits, it came up near instantaneously.

    I've never had troubles loading bank files - possibly something on your end Clord?

    Posted in: General Chat
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    posted a message on Dynamic Content - Possible?

    @Gorandor: Go

    Yes, there's always those who want to do harm... It's unavoidable, but people have jobs for that reason.

    I've ran this through some Blizz people and am just waiting for a response.

    Posted in: General Chat
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    posted a message on Dynamic Content - Possible?

    @Gorandor: Go

    I'm not sure of the possible exploits at the moment other than on my side which I protected from sql injection.

    It depends on what is allowed to be dynamic by the mapper himself. For examples, sending strings back and forth does not seem to have any exploits (not to my knowledge) at the moment. Sending unit movements does not seem exploitable to me either, since I will be encrypting/decrypting it back and forth, The only possible thing I can see is that if a mapper allows code injection (to create triggers on the fly - another system I made a while back) and somehow the actual player takes advantage of it someway??

    Posted in: General Chat
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    posted a message on Dynamic Content - Possible?

    @Gorandor: Go

    Only one person would need it per-game basis, but depending on how a map maker depended on this program would affect the overall outcome.

    For example, you could have a master trigger that would check if anyone has the program running or not and that would decide from thereon how the map runs.

    Example 1: Hero Arena has 3 servers you can choose from and a game list lobby when you run the game if someone has the program running. If no one has it, it won't even ask for a server to join and will instead just play the map normally bypassing the multi-game integration stuff.

    Posted in: General Chat
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    posted a message on Dynamic Content - Possible?

    @Crainy: Go

    Through banks and an external program in the background - you can emulate WASD with 0 delay, even in multiplayer, because the commands would be picked up locally by the program (instant response) and sent to the game bank (instant) and then read by the game (instant).

    EDIT: You actually might see 10ms delay or so, but that's nothing.

    Posted in: General Chat
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