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Mission 06 Last Remnant Version 6.2 is up.
Thank you for all the feedbacks.
Hello mapster.
Here is the review for CooperHawkesOdyssey's "Odyssey" Mission 01 - Hell's Rejects.
A custom campaign for Starcraft II.
Detailed terrain, excellent use of Terran doodads.
Nicely done opening cinematics, good work on camera angle.
The first part is not that hard, but for second part I recommend to save often.
Take command of a hero and his small army and try to finish all objective without dying.
Warning! There will be spoiler.
It is a good 1st mission, give it a try and experience it for yourself.
You can download it at CooperHawkesOdyssey page here :
http://www.sc2mapster.com/maps/starcraft-2-odyssey-campaign/
Here is an idea, a versus map between
CybrosX's Purifiers VS Supernova134's Xeyed.
Now that would be epic.
Teen Titans count as anime?
Review for mission 02 is up.
Mission 02 Review
Here is the review for CybrosX's Unification of Purifiers - Mission 02.
Detailed terrain, but burning forest theme was already use for mission 01.
Very cool opening cinematics, the camera angle, background music and voice over. Props to map maker.
More difficult compare to first mission. But the vast amount of resource will allow player to replenish lost unit quickly.
Awesome purifier models, props for model maker.
It is a nicely done 2nd mission, give it a try and experience it for yourself.
You can download it at CybrosX page here :
http://www.sc2mapster.com/maps/custom-dlc-unification-purifiers/
@ksnumedia: Go
I assume bugs at the above attachment is probably what you and DudkiSC2 experience.
Still can't figure out what cause the bugs, sometimes they just ignore the triggers to attack point X after Y seconds with Z unit, repeat.
They just stand there at the base and wait until have enough Z unit to initiate attack. As if they have minds of their own, scary.
Perhaps have something to do with nova corpse? I don't know. I give it a try later tonight.
If still no solution I have to do the AI from scraps.
Here is the review for EivindL's "Perfect Soldiers" Crimson Moon Mission 06 - Veil of Frost.
Secret lab, snow fortress. Beautifully detailed terrain. And all was done with only using Wings of Liberty assets. Props to map maker.
Very intriguing story complimented with many cool characters.
Main hero need to infiltrate the secret base. Obtaining separate keys to advance, without being detected.
Relatively easy at the beginning, moderate as the story progress.
If you like infiltration mission, snow terrain and terran fortress highly recommend to try and experience it for yourself.
You can download it at his page here :
http://www.sc2mapster.com/maps/perfect-soldiers/
Amber Sun
Here is the review for acidragoon's "Marauders! The Campaign" Mission 06 - The Mechanics.
Secret lab, waste land, etc. Many variation on the map for your enjoyment.
It's a one man army point of view. Your hero begin with a few ability but as you progress will gain many new ability.
Great choice of model, give unique feels for the hero.
Always enjoy good boss battle, this map bosses are nicely done. That is right, bosses.
Not just one boss battle but 5, all in one map. Props to map maker.
If you like one man army and good boss battle highly recommend to try and experience it for yourself.
http://www.sc2mapster.com/maps/marauders-orbital-drop/
@deltronLive: Go
Thank you for the video. I was also cheering at 1:11:11.
It really give me different perspective.
I'd assume if you had play the latest version 6.1 you might have different experience with it.
Hope to see more video from you.
@DudkiSC2: Go
Here, these is the hints they gave how to complete the map [attachment].
Goodluck , and do let me know how it goes.
You also find it very difficult? Hmm I go work on it right now, and try to balance it even further.
Actually I did, the M06 is mix of makro and mikro.
After you finish the Makro you get to do Mikro and boss fight.
[Edited]
The new version is up, hopefully it is balance enough.
Please do let me know.
I can see your point DudkiSC2, I will try and balance the makro part.
There are actually two easy way, almost like cheat to clear the makro part.
If you remember what stormshadow and baroness said at the beginning of M05 I am sure you can figure out the first way.
Thanks, I am still learning the doodads.
To bad you haven't beat the mission yet. I've prepare some cool bits on mikro part.
As for the bugs, I will address them immediately.
Thanks for the feedback DudkiSC2.
Here is the review for njordys's "Bio-Tech Company"
The Island's canyon, mountain etc is made without using cliff but by Increasing/decreasing the height of the ground. Props for map maker.
The story begin with a good start. The main character have several nice ability and her own small army to help her finish her mission.
Not too difficult but also not too easy for a first mission. IMO it is well balance.
Nicely done, the angle, the background music. Can tell the map maker spent good amount of hours for it.
If you like tropical Island map and RPG / Mikro mission highly recommend to try and experience it for yourself.
http://www.sc2mapster.com/maps/njordysevac/
@Bilxor: Go
That is why I have to be creative, and divide the timing for the heroes to appear.
On M06 1st part makro 3 heroes, 2nd part mikro 5 heroes.
Maybe for later mission 1st part 3 heroes, 2nd part 2 heroes etc.
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Mission 06 Last Remnant Version 6.2 is up.
Thank you for all the feedbacks.
0
Hello mapster.
Here is the review for CooperHawkesOdyssey's "Odyssey" Mission 01 - Hell's Rejects.
A custom campaign for Starcraft II.
Terrain
Detailed terrain, excellent use of Terran doodads.
Cinematics
Nicely done opening cinematics, good work on camera angle.
Difficulty
The first part is not that hard, but for second part I recommend to save often.
Gameplay
Take command of a hero and his small army and try to finish all objective without dying.
First Impression - 4 minutes of gameplay
Warning! There will be spoiler.
Conclusion
It is a good 1st mission, give it a try and experience it for yourself.
You can download it at CooperHawkesOdyssey page here :
http://www.sc2mapster.com/maps/starcraft-2-odyssey-campaign/
0
Here is an idea, a versus map between
CybrosX's Purifiers VS Supernova134's Xeyed.
Now that would be epic.
0
Teen Titans count as anime?
0
Review for mission 02 is up.
Mission 02 Review
0
Hello mapster.
Here is the review for CybrosX's Unification of Purifiers - Mission 02.
A custom campaign for Starcraft II.
Terrain
Detailed terrain, but burning forest theme was already use for mission 01.
Cinematics
Very cool opening cinematics, the camera angle, background music and voice over. Props to map maker.
Difficulty
More difficult compare to first mission. But the vast amount of resource will allow player to replenish lost unit quickly.
Custom Models
Awesome purifier models, props for model maker.
First Impression - 4 minutes of gameplay
Warning! There will be spoiler.
Conclusion
It is a nicely done 2nd mission, give it a try and experience it for yourself.
You can download it at CybrosX page here :
http://www.sc2mapster.com/maps/custom-dlc-unification-purifiers/
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@ksnumedia: Go
I assume bugs at the above attachment is probably what you and DudkiSC2 experience.
0
Still can't figure out what cause the bugs, sometimes they just ignore the triggers to attack point X after Y seconds with Z unit, repeat.
They just stand there at the base and wait until have enough Z unit to initiate attack. As if they have minds of their own, scary.
Perhaps have something to do with nova corpse? I don't know. I give it a try later tonight.
If still no solution I have to do the AI from scraps.
0
Hello mapster.
Here is the review for EivindL's "Perfect Soldiers" Crimson Moon Mission 06 - Veil of Frost.
A custom campaign for Starcraft II.
Terrain
Secret lab, snow fortress. Beautifully detailed terrain. And all was done with only using Wings of Liberty assets. Props to map maker.
Story
Very intriguing story complimented with many cool characters.
Gameplay
Main hero need to infiltrate the secret base. Obtaining separate keys to advance, without being detected.
Difficulty
Relatively easy at the beginning, moderate as the story progress.
First Impression - 4 minutes of gameplay
Warning! There will be spoiler.
Conclusion
If you like infiltration mission, snow terrain and terran fortress highly recommend to try and experience it for yourself.
You can download it at his page here :
http://www.sc2mapster.com/maps/perfect-soldiers/
Amber Sun
0
Hello mapster.
Here is the review for acidragoon's "Marauders! The Campaign" Mission 06 - The Mechanics.
A custom campaign for Starcraft II.
Terrain
Secret lab, waste land, etc. Many variation on the map for your enjoyment.
Gameplay
It's a one man army point of view. Your hero begin with a few ability but as you progress will gain many new ability.
Difficulty
Relatively easy at the beginning, moderate as the story progress.
Custom model
Great choice of model, give unique feels for the hero.
Boss battle
Always enjoy good boss battle, this map bosses are nicely done. That is right, bosses.
Not just one boss battle but 5, all in one map. Props to map maker.
First Impression - 4 minutes of gameplay
Warning! There will be spoiler.
Conclusion
If you like one man army and good boss battle highly recommend to try and experience it for yourself.
You can download it at his page here :
http://www.sc2mapster.com/maps/marauders-orbital-drop/
0
@deltronLive: Go
Thank you for the video. I was also cheering at 1:11:11.
It really give me different perspective.
I'd assume if you had play the latest version 6.1 you might have different experience with it.
Hope to see more video from you.
0
@DudkiSC2: Go
Here, these is the hints they gave how to complete the map [attachment].
Goodluck , and do let me know how it goes.
@ksnumedia: Go
You also find it very difficult? Hmm I go work on it right now, and try to balance it even further.
Actually I did, the M06 is mix of makro and mikro.
After you finish the Makro you get to do Mikro and boss fight.
[Edited]
The new version is up, hopefully it is balance enough.
Please do let me know.
0
@DudkiSC2: Go
I can see your point DudkiSC2, I will try and balance the makro part.
There are actually two easy way, almost like cheat to clear the makro part.
If you remember what stormshadow and baroness said at the beginning of M05 I am sure you can figure out the first way.
Thanks, I am still learning the doodads.
To bad you haven't beat the mission yet. I've prepare some cool bits on mikro part.
As for the bugs, I will address them immediately.
Thanks for the feedback DudkiSC2.
0
Hello mapster.
Here is the review for njordys's "Bio-Tech Company"
A custom campaign for Starcraft II.
Terrain
The Island's canyon, mountain etc is made without using cliff but by Increasing/decreasing the height of the ground. Props for map maker.
Story / Character
The story begin with a good start. The main character have several nice ability and her own small army to help her finish her mission.
Difficulty
Not too difficult but also not too easy for a first mission. IMO it is well balance.
Cinematics
Nicely done, the angle, the background music. Can tell the map maker spent good amount of hours for it.
First Impression - 4 minutes of gameplay
Warning! There will be spoiler.
Conclusion
If you like tropical Island map and RPG / Mikro mission highly recommend to try and experience it for yourself.
You can download it at his page here :
http://www.sc2mapster.com/maps/njordysevac/
0
@Bilxor: Go
That is why I have to be creative, and divide the timing for the heroes to appear.
On M06 1st part makro 3 heroes, 2nd part mikro 5 heroes.
Maybe for later mission 1st part 3 heroes, 2nd part 2 heroes etc.