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    posted a message on Hammer of Dawn - Custom Campaign Feedback

    Mission 06 Last Remnant Version 6.2 is up.

    Thank you for all the feedbacks.

    Posted in: Map Feedback
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    posted a message on [Review] Odyssey

    Hello mapster.

    Here is the review for CooperHawkesOdyssey's "Odyssey" Mission 01 - Hell's Rejects.

    A custom campaign for Starcraft II.

    Terrain

    Detailed terrain, excellent use of Terran doodads.

    Cinematics

    Nicely done opening cinematics, good work on camera angle.

    Difficulty

    The first part is not that hard, but for second part I recommend to save often.

    Gameplay

    Take command of a hero and his small army and try to finish all objective without dying.

    First Impression - 4 minutes of gameplay

    Warning! There will be spoiler.

    Embed Removed: https://www.youtube.com/v/MO28gK5B5yk?fs=1

    Conclusion

    It is a good 1st mission, give it a try and experience it for yourself.

    You can download it at CooperHawkesOdyssey page here :

    http://www.sc2mapster.com/maps/starcraft-2-odyssey-campaign/

    Posted in: Map Review
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    posted a message on Co op idea - but with community suggestions

    Here is an idea, a versus map between

    CybrosX's Purifiers VS Supernova134's Xeyed.

    Now that would be epic.

    Posted in: Map Feedback
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    posted a message on does anyone...

    Teen Titans count as anime?

    Posted in: Off-Topic
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    posted a message on [Campaign] Unification of Purifiers

    Review for mission 02 is up.

    Mission 02 Review

    Posted in: Project Workplace
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    posted a message on [Review] Unification of Purifiers

    Hello mapster.

    Here is the review for CybrosX's Unification of Purifiers - Mission 02.

    A custom campaign for Starcraft II.

    Terrain

    Detailed terrain, but burning forest theme was already use for mission 01.

    Cinematics

    Very cool opening cinematics, the camera angle, background music and voice over. Props to map maker.

    Difficulty

    More difficult compare to first mission. But the vast amount of resource will allow player to replenish lost unit quickly.

    Custom Models

    Awesome purifier models, props for model maker.

    First Impression - 4 minutes of gameplay

    Warning! There will be spoiler.

    Embed Removed: https://www.youtube.com/v/OlwOShmqGwc?fs=1

    Conclusion

    It is a nicely done 2nd mission, give it a try and experience it for yourself.

    You can download it at CybrosX page here :

    http://www.sc2mapster.com/maps/custom-dlc-unification-purifiers/

    Posted in: Map Review
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    posted a message on Hammer of Dawn - Custom Campaign Feedback

    @ksnumedia: Go

    I assume bugs at the above attachment is probably what you and DudkiSC2 experience.

    Posted in: Map Feedback
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    posted a message on Hammer of Dawn - Custom Campaign Feedback

    Still can't figure out what cause the bugs, sometimes they just ignore the triggers to attack point X after Y seconds with Z unit, repeat.

    They just stand there at the base and wait until have enough Z unit to initiate attack. As if they have minds of their own, scary.

    Perhaps have something to do with nova corpse? I don't know. I give it a try later tonight.

    If still no solution I have to do the AI from scraps.

    Posted in: Map Feedback
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    posted a message on [Review] Perfect Soldier - Crimson Moon

    Hello mapster.

    Here is the review for EivindL's "Perfect Soldiers" Crimson Moon Mission 06 - Veil of Frost.

    A custom campaign for Starcraft II.

    Terrain

    Secret lab, snow fortress. Beautifully detailed terrain. And all was done with only using Wings of Liberty assets. Props to map maker.

    Story

    Very intriguing story complimented with many cool characters.

    Gameplay

    Main hero need to infiltrate the secret base. Obtaining separate keys to advance, without being detected.

    Difficulty

    Relatively easy at the beginning, moderate as the story progress.

    First Impression - 4 minutes of gameplay

    Warning! There will be spoiler.

    Embed Removed: https://www.youtube.com/v/mSZRuLvwoJU?fs=1

    Conclusion

    If you like infiltration mission, snow terrain and terran fortress highly recommend to try and experience it for yourself.

    You can download it at his page here :

    http://www.sc2mapster.com/maps/perfect-soldiers/

    Amber Sun

    Posted in: Map Review
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    posted a message on [Review] Marauders! - The Campaign

    Hello mapster.

    Here is the review for acidragoon's "Marauders! The Campaign" Mission 06 - The Mechanics.

    A custom campaign for Starcraft II.

    Terrain

    Secret lab, waste land, etc. Many variation on the map for your enjoyment.

    Gameplay

    It's a one man army point of view. Your hero begin with a few ability but as you progress will gain many new ability.

    Difficulty

    Relatively easy at the beginning, moderate as the story progress.

    Custom model

    Great choice of model, give unique feels for the hero.

    Boss battle

    Always enjoy good boss battle, this map bosses are nicely done. That is right, bosses.

    Not just one boss battle but 5, all in one map. Props to map maker.

    First Impression - 4 minutes of gameplay

    Warning! There will be spoiler.

    Embed Removed: https://www.youtube.com/v/wJdEttS0Tuc?fs=1

    Conclusion

    If you like one man army and good boss battle highly recommend to try and experience it for yourself.

    You can download it at his page here :

    http://www.sc2mapster.com/maps/marauders-orbital-drop/

    Posted in: Map Review
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    posted a message on Hammer of Dawn - Custom Campaign Feedback

    @deltronLive: Go

    Thank you for the video. I was also cheering at 1:11:11.

    It really give me different perspective.

    I'd assume if you had play the latest version 6.1 you might have different experience with it.

    Hope to see more video from you.

    Posted in: Map Feedback
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    posted a message on Hammer of Dawn - Custom Campaign Feedback

    @DudkiSC2: Go

    Here, these is the hints they gave how to complete the map [attachment].

    Goodluck , and do let me know how it goes.

    @ksnumedia: Go

    You also find it very difficult? Hmm I go work on it right now, and try to balance it even further.

    Actually I did, the M06 is mix of makro and mikro.

    After you finish the Makro you get to do Mikro and boss fight.

    [Edited]

    The new version is up, hopefully it is balance enough.

    Please do let me know.

    Posted in: Map Feedback
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    posted a message on Hammer of Dawn - Custom Campaign Feedback

    @DudkiSC2: Go

    I can see your point DudkiSC2, I will try and balance the makro part.

    There are actually two easy way, almost like cheat to clear the makro part.

    If you remember what stormshadow and baroness said at the beginning of M05 I am sure you can figure out the first way.

    Thanks, I am still learning the doodads.

    To bad you haven't beat the mission yet. I've prepare some cool bits on mikro part.

    As for the bugs, I will address them immediately.

    Thanks for the feedback DudkiSC2.

    Posted in: Map Feedback
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    posted a message on [Review] Bio-tech Company

    Hello mapster.

    Here is the review for njordys's "Bio-Tech Company"

    A custom campaign for Starcraft II.

    Terrain

    The Island's canyon, mountain etc is made without using cliff but by Increasing/decreasing the height of the ground. Props for map maker.

    Story / Character

    The story begin with a good start. The main character have several nice ability and her own small army to help her finish her mission.

    Difficulty

    Not too difficult but also not too easy for a first mission. IMO it is well balance.

    Cinematics

    Nicely done, the angle, the background music. Can tell the map maker spent good amount of hours for it.

    First Impression - 4 minutes of gameplay

    Warning! There will be spoiler.

    Embed Removed: https://www.youtube.com/v/A4a1zI8IGSA?fs=1

    Conclusion

    If you like tropical Island map and RPG / Mikro mission highly recommend to try and experience it for yourself.

    You can download it at his page here :

    http://www.sc2mapster.com/maps/njordysevac/

    Posted in: Map Review
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    posted a message on How to hotkey hero unit to other then F3

    @Bilxor: Go

    That is why I have to be creative, and divide the timing for the heroes to appear.

    On M06 1st part makro 3 heroes, 2nd part mikro 5 heroes.

    Maybe for later mission 1st part 3 heroes, 2nd part 2 heroes etc.

    Posted in: Triggers
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