- Greatly reduced the difficulty. - Minor adjustment to Automaton starting base. - Changed Dreadnought's weapon attachment and actor. - Increase Dreadnought attack speed from 4 to 3 seconds. - Add tips for Dreadnought. - Fix the misplaced passive icon on ghost's command card. - Fix the description on Goliath. - Fix the double hotkey of SCVs on mobile fortress. - Add new banters. - Increase flame tank max hp by 10 points. - Increase flame tank max damage by 3 points. - Minor adjustment to Moira's abilities. - Terrain Polishing. - Grammar Check.
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Those look cool !
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Finally found a fix to dreadnought's weapon attach bug.
Will upload the new version later.
[Edited]
deadlytrips will be updating dreadnought models, so I will wait for the update before updating the mission.
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Second Release
- Greatly reduced the difficulty.
- Minor adjustment to Automaton starting base.
- Changed Dreadnought's weapon attachment and actor.
- Increase Dreadnought attack speed from 4 to 3 seconds.
- Add tips for Dreadnought.
- Fix the misplaced passive icon on ghost's command card.
- Fix the description on Goliath.
- Fix the double hotkey of SCVs on mobile fortress.
- Add new banters.
- Increase flame tank max hp by 10 points.
- Increase flame tank max damage by 3 points.
- Minor adjustment to Moira's abilities.
- Terrain Polishing.
- Grammar Check.
Thanks to the many feedbacks @discord.
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Mission Launcher Update.
Third Release
- Major terrain change.
- Add link to M02 Dreadnought to the Launcher.
- Update credits and special thanks.
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Looks very cool.
Specially the missile turrets.
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Received many feedbacks from people at discord channel.
Will hit the editor again.
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Upon further testing :
1. Ghost passive button is not correctly placed in the command card.
2. Sometimes if loading a save game too much, the Dreadnought weapon attach point bugged out.
Causing the Dreadnought to fire the missiles only from the right / left cannon.
Don't know how to fix it yet, or if it can be fix.
3. The difficulty maybe a bit high for a training mission.
Will try to reduce it.
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Testing and Finalizing mission 02 - Dreadnought !
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Hello sc2mapster, how are you.
Here is topic feedback for AlterFateS - Amon's World
Please share what you think about the map [but please be gentle].
Is it too easy or too difficult, what you like, what you don't like.
Or perhaps you find an error / bug that I might have missed out.
I will try to fix it soon as possible
Have fun .
You can get the campaign here :
Alter FateS
0.951205173427396
A token for Edhriano for being a prime platform for model showcasing in custom campaigns.
That is so very nice of you.
I must've showcased many models [AV's, Hammer's, Dave's etc] on my custom campaign for years now, you are the first to actually did this for me.
Thank you very much.
0.950424649417342
Thank you for the model package.
Man ! So many model variant !
Riffle , light saber, shotgun etc.
Love them all !
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Just finished replaying Last Remnant.
Seems there is a bug that I missed.
Well not a bug actually, more like 'oops, I forget to change that'.
During ending cinematic I forget to change Handsome Jack's portrait.
Not actually game breaking, but it is there.
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In reply to WingedArchon:
She looks hot !
Love the custom lightsaber and the gauss riffle model.
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True, there is indeed a weapon Zero.
But it didn't do the rotate thing.
But that is fine, I can use Spell B as default attack animation.
0.951170298627926
She is looking hot !
Say .. you think you could do the attach point thingy like the one from demon hunter with her too ?