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    posted a message on Tutorial Request

    Also, is it possible to change the hotkey assigned to an ability? I've been playing with adding the Banshee's cloak to a Viking, but the key for decloak (D) is the same as for transform to assault mode. It's very annoying when I'm in the middle of a stealth assault, ready to transform and wipe out that swarm of Hydralisks, but instead I accidentally decloak and half my squadron gets wiped out.

    Posted in: Tutorials
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    posted a message on Tutorial Request

    Sorry if this is in the wrong place, but I looked around and this looked as good as any...

    I just started learning the editor today, and thought I'd see what I could make. One of the things I tried was a Battlecruiser with interceptors. I added Carrier - Hangar to the Battlecruiser's abilities (also changed Queue (1) to Queue (5) (Hangar) like on the Carrier's data). Then I added a "build interceptor" button on the command card, and put Carrier - Interceptor Launch in the Combat - Weapons section.

    It works pretty well, but there are a couple of things I want to change:

    1. For some reason it can only use one attack at a time. If I approach some enemies with a Move order until they're within range of the lasers, then it will (usually) attack with the lasers ONLY and not launch interceptors. If I give it an Attack command while it's still far away, it will most often launch interceptors, but then even if an enemy comes in range of the lasers it won't use them while the interceptors are active.

    2. When you build a battlecruiser it starts with 4 interceptors in the hangar already. I want to change this to 0, but can't find the right field to edit.

    3. I tried giving the interceptors a prerequisite (Ship Weapons Level 2), and the red message shows up in the tooltip as if you can't build interceptors yet, but you can still click the button and it will build them anyway.

    Posted in: Tutorials
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