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    posted a message on Starcraft: Time Splitters - Campaign Feedback

    In reply to WingedArchon:

     
    Looks really nice. But the blue Tempest shots annoy me xD
    Posted in: Map Feedback
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    posted a message on [Showcase] AV Reinforces

    In reply to WingedArchon:

     
    Yeah I agree with you about the release being the point. When I did the Alarak's Conquest I always credited the authors or asked for permission (As you know xD). 
    But the credit section was quite a mess, so there's a chance I forgot to credit someone and I think this might be a case for someone else too. You have too much things in head during mapmaking that you can simply forgot what all models have you used.
    I personally am an unselfish and kindhearted person, so I don't really care if I'm credited or not, I'm just happy someone used my model. If someone edits my models I don't mind aswell, in case they just put them in map. On the other hand, if they are going to release them, it would be nice if they credited me or at least mentioned it's not their model, because stealing someones work isn't really nice.
    This reminds me, that I have never credited Blizzard :O .... does that make me evil too ? Or is it too obvious that I used their models ?
    Posted in: Artist Tavern
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    posted a message on Apply damage to unit via kill-score of other units

    In reply to WingedArchon:

     
    I think it's something like modify unit property (select life) and substract desired ammount. I wouldn't bother with any kind of variables if you know how much health the killed units have. Like if you know you kill a marine who has 50 health, just use: Unit Dies (Marine) -> modify "boss" life - subtract 50.
    I think it should work like that.
    Posted in: Triggers
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    posted a message on [Showcase] AV Reinforces

    In reply to Alleyvipersc2:

     
    Wow, more mapsters !!! Well done xD
    Posted in: Artist Tavern
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    posted a message on [Showcase] AV Reinforces

    In reply to Alleyvipersc2:

     
    Thank you kindly :)
    Posted in: Artist Tavern
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    posted a message on [Showcase] AV Reinforces

    In reply to Alleyvipersc2:

     
    The names are pretty Familiar xD Really well done tho !!! Only one thing, could you please place an image in the change log of your models again ? Everytime I see you added a new model I look and see nothing, then I have to go back to overview, click the comments, go to the last page and see what you have made :) Seems pointlessly complicated xD
    Posted in: Artist Tavern
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    posted a message on Starcraft: Time Splitters - Campaign Feedback

    In reply to WingedArchon:

     
    Well, not yet xD
    Posted in: Map Feedback
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    posted a message on [Solved] How to fix Adept portrait model Import textures in Blender

    In reply to WingedArchon:

     
    Yep, did this twice in past few days :D
    Posted in: Requests
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    posted a message on Starcraft: Time Splitters - Campaign Feedback

    In reply to WingedArchon:

     Looks nice :)
    Posted in: Map Feedback
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    posted a message on Alarak's Conquest custom campaign Feedback

    In reply to WingedArchon:

     
    Yeah, that's the really good thing :)
    Posted in: Map Feedback
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    posted a message on Alarak's Conquest custom campaign Feedback

    In reply to WingedArchon:

     
    Yep, in case we wouldn't be the ones making models someone else imagined, that's what I certainly wouldn't like to do.
    Posted in: Map Feedback
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    posted a message on Alarak's Conquest custom campaign Feedback

    In reply to WingedArchon:

     
    Yeah, but this way it takes so long to place individual things, edit data, find errors .... I really hope one day we will be able to control computer by thoughts, but until then we can only dream, or get hired by Blizzard and have team of people helping us (guess only a dream too)xD
    Posted in: Map Feedback
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    posted a message on Alarak's Conquest custom campaign Feedback

    In reply to EDHRIANO:

     
    Yep, it seems so. Thank you :) Hopefuly it will even be better than this, because I'll be able to do unique stuff with all three races.
    Posted in: Map Feedback
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    posted a message on Alarak's Conquest custom campaign Feedback

    IMPORTANT !!!

     

    This project is currently canceled, I find it hard to continue making it, because I do not have that much free time and mapmaking is really time consuming. It pains me a bit, since I've already created many unique units and thought through the story. I still have the ideas for the missions in my head, so if anyone would like to inspire or continue making this, I'd share them with you. Also if you want, you can test some unused purifier units and some heroes that are already in the mod.

     

    I'll be continuing making models for this community and maybe even making some missions from time to time in form of a new project named StarCraft2: The Untold Stories, which will contain multiple unique missions featuring lesser know StarCraft characters or completely new ones. However there will be little conection between individual maps, so it will be easier to just make one map at a time instead of a continuous campaign as it is hard having a story for 9-10 missions and publishing like 1-3 missions a year, it would take too long to finish. I think it will be better for me and for you if I'll just do a mission that has it's own story and ending and you won't have to wait for continuing.

     

    Untold Stories

     

    Hope you understand this and hope there wasn't anyone too hyped for the rest of Alarak's Conquest.

    Posted in: Map Feedback
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    posted a message on .obj file requested for Adept portrait mesh

    In reply to Talv_:

     
    Wow, thanks for working on it, I really appreciate it. I'll try the fix when I get some time :)
    EDIT: It works nicely for Adept Portrait :) However some models still have issues, like SM_Lassara.
    Posted in: Requests
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