In reply to Alleyvsc2:
He looks great. Really well done !!!
In reply to Forge_User_41665328:
Yeah apologizing might not have been necessary. But still I realized I should thank the people who use the models as well, because if they wouldn't like them and would not give me such amazing feedback I wouldn't be where I am now, because I wouldn't have the motivation for it.
In reply to Edhriano:
Hello there Edhriano,
I agree with you, it really is nice of him.
I am sorry, that I didn't thank you (or any other mapmaker) at all. The main reason is that I don't even know that my models are being used (Unless someone asks for specific model as a request and even then I don't know if it really will be used in a map, or if the map will be released), because I actually don't have time to play custom campaigns or watch gameplays of them :(
Anyway, I can do it now. Thank you very much for showcasing my models in your campaigns and I wish you lots of fun while making them !!!
Also if any other mapmakers who are using my models in maps are reading this, thank you for doing so !!!
In reply to Alleyvipersc2:
While Blizzard may be dying, StarCraft2 can live on just as Protoss and Zerg who lived after the death of their creators the Xel'naga. As long as StarCraft is in our hearts it cannot die for good and it sure will stay in my heart forever.
There may not be a lot of us in the SC2 community, but there certainly aren't only few of us either. While only a few dozen creators who ever post something here, there I surely others in the sc2mapster community who don't even have accounts, I've been like this a long time before I started uploading maps & models, In times when GhostNova was almost the only one to have some models here. I was just simply downloading the models and puting them in maps I've done for my friends.
It surely depends on players if they'll stay loyal to this game, but so far we have sc2mapster that has grown heavily, you can now have pretty much every model you ever dreamed of. There are still plenty players who play co-op and even the number of multiplayer players is increasing (at least in my country).
So similarly to what Fenix once said: "There is no shame in defeat so long as the spirit remains unbroken", we may have suffered a defeat from Blizzard, but as long as the spirit of players don't die they will continue playing this game.
Also I don't think Blizzard is dead just yet. They just went from being a mighty Angel to being a mere mortal, just like Tyrael from Diablo did. They are slowly going from one of the best game companies to just an average one. But it does not mean they are dead. Sure they've angered a lot of players and they still love WarCraft more than Diablo and Starcraft, but that has been so all the time. For example they've canceled the Pro scene of Heroes Of The Storm, all the crybabies said it's dead, because of that. But actually the game still gets content, the tryhard players left and the game is still quite fun and when now not being so serious they've even started to experiment. I know this may not be the same for SC2, but they may do that later. If they don't, well it's sad, but we still have this fantastic comunity and we are not alone, in China they have all sort of crazy SC2 stuff.
While the game is not getting much love from creators, it surely is getting it from me, I'm still making models and commander concepts and people seem to like them.
And you've done a great deal for SC2 community as well, it is sad to see you lose hope, but it's up to you. After all it is your decision in what you will invest your time and your love.
But no matter what ... my life for Aiur !!!
In reply to zarxiel93:
If u compare them with a model with many more polygons and adapted for a moba game in which the only focus is the hero, yes, u are right , but if the Sc2 heroes do not have quality, neither would the rest of the game, nor the rest of the things that the rest of us do since we do it from the content of SC2.
Personally, I think that Sc2 has a much better quality, at least of textures (which is really what matters, it is what gives the real appearance to the model) than HotS, which is made by current programs (in short, you apply colors and run) instead the Sc2's texturing is by hand, the finish and detail... nothing compares to HotS's texturing.
You know that I am a big hater with Blizzard, but I also love it and I know how to recognize when the work has been done with love and when a quick and reheated McDonald's burger has been made.
With this I do not mean that I do not like HotS, but it is not the great quality, far from it.
Hey Alley, I was looking through the old pages of this, and I saw your Tagal stuff. I'm curious if you'd be willing to release those models if you still have them? I'd love to use them in my big project that's been months in the works of just creating the mods. I'm in desperate need of some more unique models to help diversify the visuals.
Here I leave a link of the 1st version of Heroes of Storm alpha, in it you can find useful things.
Starcraft 2 WoL Beta client
Starcraft 2 tools
[Edit]: Added download link and image for Davespectre122's Paladin hero: Elkyrian the Tormentor. Also I forgot about Kahlani, she's also receiving an update.
@ Edhriano: Thanks mate!
In the mean time I'm happy to say that some more models are migrated to the Talon Assets Page.
- Both versions of Volchron the Hunter are reuploaded.
Also my newest hero Gradius II is joining the Talon Armada.
Davespectre122 has a Paladin hero in the works that will also be featured. --> Davy mate! My absolute thanks!!!
With pleasure I introduce: Elkyrian the Tormentor. Uploaded now and awaiting approval, should be available shortly
And next to that the earlier released model of The Dark Crown, created by Alleyviper shall be graced with an accompanying portrait and some unit icons. So be sure to look out for it when it comes.
Last but not least, Kahlani has received some tweaking and will also be re-uploaded soon.
In reply to DaveSpectre122: