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    posted a message on Starmon - A pokemon style map

    Alot of good suggestions BladeOfAiur & Trieva, That's awesome for the Offer of artwork, or maybe a model SoulFilcher.

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    posted a message on Starmon - A pokemon style map

    @BladeOfAiur: Go

    I don't like the idea of a refugee camp in the slums of the main city. Sounds too much like some war torn area, or a failing economy. Not something I think fits while playing a Starmon kind of game.

    I really liked the Earthquake and Massive Legendary ideas they seem a perfect fit for a Starmon game.

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    posted a message on Starmon - A pokemon style map

    @Trieva: Go

    I liked the love interest quest idea, I'd just tweak so your helping them out and since you plow through an area he/she needed help they become attracted to you, and seeks your help in difficult areas. Giving you a Quest line for helping them and a Rival if you don't.

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    posted a message on Starmon - A pokemon style map

    @TheAlmaity: Go

    Do you have the HP Status recovery moves like Sleep, Recover, Giga Drain, Leech Seed, Roost, ect. I love Roost on my Pidgeot, Recover on Mewtwo, and Giga Drain on my grass Pokemon.

    I like the idea of the Legendary's themselves not being catch-able and instead you get there egg's or a hatched baby version of them, but I hope when you raise them from a Level 1 Egg or Baby to Level 100 there as strong as there Parent at 100. If you want the Parent Legendary to more powerful would you either give them absurd base stats, a level of 150+, or both, so you can have them be stronger because of the higher level, Base Stats, or both they have. That way trainer Starmon are only level 100 but are still close to the power of the True Legendary's.

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    posted a message on Starmon - A pokemon style map

    @zeldarules28: Go

    Very good new thanks.

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    posted a message on Starmon - A pokemon style map

    @Taintedwisp: Go

    That's some sweet Textures on them Hydras.

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    posted a message on Starmon - A pokemon style map

    @zeldarules28: Go

    Wow nicknames values up to 129,000,000 is that being saved as a String, because otherwise I'm not sure how you got that to work.

    I agree that the limit should not be so low for StarCraft 2's engine since windows calculator can handle over 9 hundred 99 trillion (1,000,000,000,000,000) on Windows 7 64bit, although maybe it's for XP support they made it lower.

    [EDIT] I checked the limits on Starcraft: Brood War it allowed up 99 Milion integer. So it's quite odd sc2 integer's only go to 16 Million.

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    posted a message on Starmon - A pokemon style map

    Well to hopefully save you more aggravation the Limit on Integer's is not over 2 billion but 16,777,216 but that should actually be enough unlike Reals since Pokemon in generation 1 & 2 could have at max 16,777,215 to be a maxed out level 255 through glitching or hacking.

    You can put in all 9's till it stops allowing input of numbers then when you press up or down it will put it at 1 Billion but not be able to change the integer until you go to 16,777,215. Then you can increase the integer by 1 or decrease it to -16,777,216.

    That Limit is for both Trigger's and Data, for Example I can set a unit's kill experience to 16,777,216 even tough Reals will only show up to 524,287. If I set the kill experience over 16,777,216 it would reset to 0.

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    posted a message on Starmon - A pokemon style map

    I got a question how are you getting around the 524,287 limit for XP in data and triggers?

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    posted a message on Starmon - A pokemon style map

    @Mozared: Go

    Wonderful I can't wait to see your Terrain.

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    posted a message on Starmon - A pokemon style map

    The Games used option A but I'd prefer option B, or C as 2nd choice.

    A.) Traded starmon keep the nickname their original owners gave them and you can't change it

    B.) Traded starmon revert to their standard name when you receive them, but you can nickname if you want (or maybe you can't nickname them right there but you can take them to a "nickname changer" NPC elsewhere)

    C.) Traded starmon revert to their standard name when you receive them, and you can't nickname them.

    Option A I liked Least I prefer to use the name I like or the Original name.

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    posted a message on Starmon - A pokemon style map

    @TheAlmaity: Go

    I see so the First bit will be a set camera then you can change it after.

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    posted a message on Starmon - A pokemon style map

    @Trieva: Go

    Hey good to hear from you again been awhile.

    @zeldarules28: Go

    The level range info is excellent thanks for clearing that up, I suggest adding Avg. Lvl. before the 3-5, or something like that so it's clear. I'm glad the camera system will be user configured now instead of just one camera method. Will it be setup at the start of the map if it's your first time playing and then skipped if you played before, and thus saved the setup to the bank already? I'm thinking of a Menu Screen with option for Text Speed - slow, medium, fast, and instant. Then Battle Camera - Classic (Handheld), 3D (Console) or something similar.

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    posted a message on Starmon - A pokemon style map

    @TheAlmaity: Go

    Glad to hear your Internet's back hopeful for good, that's great you had those evolve lines if I come up with any other Starmon ideas I'll let you know.

    I got a question about the New Zone drop down I get the Route 1 part but what is the 3-5 part mean?

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    posted a message on Starmon - A pokemon style map

    @zeldarules28: Go

    Damn having you Internet out Sucks I hope TheAlmaity will have it back soon. A PC just isn't the same without the Internet I find the few times I've had connection Issues. I've been spoiled by the endless content & entertainment of the net lol, can't imagine going without it now.

    So does that mean you're unable to contact TheAlmaity until his internet is back zeldarules28. Do you know if he Contacted his ISP (Internet Service Provider) to resolve the issue?

    Now on to my Suggestions for more Starmon I've found some good Bug Evolve Lines mainly Weedle and Caterpie models from WoW.

    Caterpie renamed to Wormel and the WoW Model of Larva, Wormel aka Caterpie Metapod renamed to Scarabod WoW Model of Silithid Scarab, Scarabod aka Metapod and Butterfree renamed to Motharee Wow Model of Moth. Motharee aka ButterfreeWeedle renamed to Caterpede WoW Model of Outland Larva, Caterpede aka Weedel Kakuna renamed to Sentapede WoW Model of Jormungar Larva, Sentapede aka Kakuna and Beedrill renamed to Waspidrill WoW Model of Silithid Wasp. Beedrill aka Waspidrill

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