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    posted a message on How to make a weapon miss a target.

    check under "validators "  in the data editor.. when there look for the folder  "unit compare speed" ... and then in that folder there should be a "not moving" example.  Attach that validator to your launch missile validator check .      If its an attack with no missle then attach it to the damage effect validator field

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    posted a message on How to make a weapon miss a target.

    are their any search filter validators for this?... like a unit is moving?

    Posted in: General Chat
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