SS yes! (I can help you get any PKMN you lack, including event-exclusive ones). SoulSilver is, to me, the best-done remake of any classic Nintendo game (with Metroid Zero Mission at a very close second), and the engine and pace are definitely a great upgrade.
Small note: I suggest we call the 'strains' for the Protoss units Aspects. For example the Vindicator Aspect (random name i made up). How does that sound?
Well, SC1 used "Aspect" for Hydras -> Lurkers, Mutas -> Guardians, and Mutas -> Devourers. How about something like "Discipline", since it's more in-line with the teaching and schooling fundamentals prevalent in Protoss society?
How about add a warp drive to a faction which is for all ships that are made, your flying units makes a warp jump to a visible targeted location but it takes 15 seconds to activate and can be attack at either end meaning you can attack the place it is warping to. I am aware of the all the warping but i think all the other protoss units should be able to do a warp jump maybe for just capital ships like the carrier, tempest and void ray?
OP much? This sounds a lot like the perfect excuse to drop the "Mass Recall" ability, and it would end in mass harassing pretty much anywhere (with Observer help and Warp Prism + Warp Gate).
It's a Zerglin', Lester!
Looks good model-wise. Now to get the right texture to go with it.
I'd take a second look at the webbing on those feet, they may need to be tweaked.
Whatever it'll be, we'll be ready to help give pointers.
And of course we would like a few more legacy Protoss units (Dragoons, Arbiters, Protoss civilians, female Zealots, etc.) involved. (Hmm, wonder if LotV will give us these things, too...)
This may be a little late, but SC2 calls Zerg mercs "Mutates". See (on SC2) Profile > Rewards > Skins. Terran specials are "Merc"s, Zerg are "Mutate"s, and Protoss are "Judicator"s.
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If you're going to do an underwater scenario, then these guys should definitely be included. Just saying.
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By "piercing effect" I think he means an attack that ignores the target's armor (or shields).
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@Zolden: Go
Looks like a Protoss Mummy.
...Wait a sec. That's an excellent idea...
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@DrSuperEvil: Go
Get to thee choppah!
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@Crainy: Go
It's Spanish. Argentinian Spanish, to be exact, which really is a fancy dialect of Spanish (¿Y qué querés, chico?).
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"And there was much rejoicing."
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@Trieva: Go
SS yes! (I can help you get any PKMN you lack, including event-exclusive ones). SoulSilver is, to me, the best-done remake of any classic Nintendo game (with Metroid Zero Mission at a very close second), and the engine and pace are definitely a great upgrade.
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That second one is a definite improvement, Phanalax. Well-done! Now on to texturing.
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Well, SC1 used "Aspect" for Hydras -> Lurkers, Mutas -> Guardians, and Mutas -> Devourers. How about something like "Discipline", since it's more in-line with the teaching and schooling fundamentals prevalent in Protoss society?
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OP much? This sounds a lot like the perfect excuse to drop the "Mass Recall" ability, and it would end in mass harassing pretty much anywhere (with Observer help and Warp Prism + Warp Gate).
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It's a Zerglin', Lester!
Looks good model-wise. Now to get the right texture to go with it.
I'd take a second look at the webbing on those feet, they may need to be tweaked.
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@Delphinium1987: Go
Spoilers! :P
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@willuwontu: Go
Well, it's the CLEAN version.
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@DeltaCadimus: Go
Whatever it'll be, we'll be ready to help give pointers.
And of course we would like a few more legacy Protoss units (Dragoons, Arbiters, Protoss civilians, female Zealots, etc.) involved. (Hmm, wonder if LotV will give us these things, too...)
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@Zarxiel93: Go
This may be a little late, but SC2 calls Zerg mercs "Mutates". See (on SC2) Profile > Rewards > Skins. Terran specials are "Merc"s, Zerg are "Mutate"s, and Protoss are "Judicator"s.