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  • cartmanbeck
  • Registered User
  • Member for 8 years, 6 months, and 15 days
    Last active Tue, Aug, 24 2010 20:38:00
  • 0 Followers
  • 12 Total Posts
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  • cartmanbeck's avatar

    0

    Aug 16, 2010
    cartmanbeck posted a message on Request: Dark Archon unit/Twilight Archon

    @swat90: Go

    The shields depleted after Mind Control? I didn't even realize that. If that's the case, i'll build it in.

    I got the merging to work, although the animation isn't shown yet. I'll have to work on that one.

    Posted in: Project Workplace
  • cartmanbeck's avatar

    0

    Aug 9, 2010
    cartmanbeck posted a message on Third Person Control in the StarCraft 2 Campaign mission - Belly of the Beast

    Yeah I tried to import the triggers into my map but nothing has a name anymore! Are you working on updating it for the newest version of map editor?

    Posted in: Project Workplace
  • cartmanbeck's avatar

    0

    Aug 5, 2010
    cartmanbeck posted a message on [Help] Merging Dark Archon + Creating Malestorm

    @zeldarules28: Go

    I've been looking for that model, and I can't find it. It's not in the core assets file. If you have the path to find it, I'd greatly appreciate it.

    Posted in: Miscellaneous Development
  • cartmanbeck's avatar

    0

    Aug 5, 2010
    cartmanbeck posted a message on [Help] Merging Dark Archon + Creating Malestorm

    @PhyzX21: Go

    Look here for unit tinting: http://forums.sc2mapster.com/development/tutorials/2326-data-change-units-color-making-dark-archon/#p8

    Posted in: Miscellaneous Development
  • cartmanbeck's avatar

    0

    Aug 5, 2010
    cartmanbeck posted a message on Request: Dark Archon unit/Twilight Archon

    Ok so here's a question for anyone who knows the galaxy editor well... In that same map that I posted right above, I find that my ground units get stuck on the ramp that is directly to the right of them. Try it out for me (just mind control the archon and then move the dark archon and archon onto the ramp, they get stuck there!) and tell me if there's something inherent about the units, or about the ramp, that is causing the problem. This map was basically one of the campaign maps that I cleared all units off of and added my new data. Thanks guys!

    Posted in: Project Workplace
  • cartmanbeck's avatar

    0

    Aug 5, 2010
    cartmanbeck posted a message on [Data] The Uberlisk

    @ProzaicMuze: Go

    Hey Prozaic, I'm working on a hero character called a Panther that it basically just a Predator with a marine riding him. I'm having trouble getting the marine model to show up at all.... I followed the steps in your Uberlisk tutorial as well as I could... if you get a few minutes could you troubleshoot for me? No hurry at all. Thanks!

    Posted in: Tutorials
  • cartmanbeck's avatar

    0

    Aug 5, 2010
    cartmanbeck posted a message on Request: Dark Archon unit/Twilight Archon

    I'm attaching a rough version of the Dark Archon, He's got Mind Control and Feedback, I still have to write up Maelstrom.

    Posted in: Project Workplace
  • cartmanbeck's avatar

    0

    Aug 5, 2010
    cartmanbeck posted a message on Request: Dark Archon unit/Twilight Archon

    @acidragoon: Go

    The tinting worked out perfectly for what I needed. Thanks everyone!

    Posted in: Project Workplace
  • cartmanbeck's avatar

    0

    Aug 4, 2010
    cartmanbeck posted a message on Request: Dark Archon unit/Twilight Archon

    @ArcadeRenegade: Go

    I totally can't find the Dark Archon model... could anyone give me the path to it? There's nothing in either the Beta or full version within the base.SC2Assets file.

    Posted in: Project Workplace
  • cartmanbeck's avatar

    0

    Aug 4, 2010
    cartmanbeck posted a message on M3 Exporter

    @xcorbo: Go

    Wouldn't that screw up the regular Archon also though? I don't wanna mess the game up.

    Posted in: Third Party Tools
  • cartmanbeck's avatar

    0

    Aug 3, 2010
    cartmanbeck posted a message on M3 Exporter

    Ok, so I am totally new to all of this, but if someone could help me that would be incredible.

    All I'd like to do is recolor the Archon model with some reds and purples to make a Dark Archon. I've made the functionality of the Dark Archon in the editor already, but 3ds max just seems to be far above my current expertise.

    I edited the texture for the cloud around the Archon and recolored it, but now I can't figure out how to import that .dds file back into 3ds max and then apply it to the model.

    Any help? (I apologize for being a bit off-topic)

    Posted in: Third Party Tools
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