• 0

    posted a message on Expectations of Blizzcon 2018?

    ZERATUL!!!!

    Posted in: General Chat
  • 0

    posted a message on Expectations of Blizzcon 2018?

    HotS just recieved its first original playable character!

    Posted in: General Chat
  • 0

    posted a message on Expectations of Blizzcon 2018?

    The hype is real. ^^

    Posted in: General Chat
  • 0

    posted a message on Commander Concept: Zasz and Daggoth

    Yes! The story turned from an epic that described the downfall and rise of empires to a much more character-focused "hero's journey"-type story, which works if the characters are well written, but sadly a lot of them are not. It especially shows in heart of the swarm where the only interesting characters show up towards the end of the campaign (Abathur does not count because he has literally 0% impact on the story).

    What I liked about the way that SCI put a spin on the classic epic was the atmosphere. I LOOOOOOVE how the game gives you so much power (as in you fight and win every battle), but still manages to make you feel powerless. You are in the middle of what's happening, but you are still unable to influence it.

    Posted in: General Chat
  • 0.946894689468947

    posted a message on [Campaign] Forgotten Brood

    I mean SoK Renewed. Sry for the confusion. If I remember correctly I watched a showcase from Jayborino and then played it myself. I ended up calling in reinforcements, which kind of drowned the game in lag, but I still had fun killing the Zerg anyways.

    I absolutely know what you mean with less detail. I am currently working on my own campaign and it took me a month to make a single micro mission that only uses 70% of the possible map size, because I kept on redoing the entire indoor terrain when I was not happy with how it turned out. And funny enough, now that I think about it, I think I need to redo it again. ^^

    Posted in: Project Workplace
  • 0.946670683940946

    posted a message on [Showcase] AV Reinforces

    Ok, those vehicles are fricking epic. :O

    Posted in: Artist Tavern
  • 0.946827794561934

    posted a message on [Campaign] Forgotten Brood

    Check out this guy's deviant art page. He did some cyberpunk city terraining with the editor that should provide you with some new ideas. I especially love how he did the roads using airport doodads.

    Anyways, keep us posted on your progress, really enjoyed SoK.

    Posted in: Project Workplace
  • 0.947080291970803

    posted a message on [Showcase] AV Reinforces

    Frankly, I find the idea of a mapmaker who doesn't give credit offensive.

     

    Jokes aside, I understand how you must feel about people essentialy stealing your work. Maybe you are taking a bit of a radical approach to this whole thing, but this is your decision to make. I mostly request the assets I use in my maps anyways. And as long as you keep us posted about the stuff you work on I don't even have anything to complain about. ^_^

    Posted in: Artist Tavern
  • 0

    posted a message on [Showcase] AV Reinforces

    "Game over, man! Game over!"

    And because Starship Troopers is very quotable as well:

    "Frankly, I find the idea of a bug that thinks offensive!"

    Posted in: Artist Tavern
  • 0.946983546617916

    posted a message on [Showcase] AV Reinforces

    The most badass moment in cinema history recreated in StarCraft II.

    Posted in: Artist Tavern
  • 0.946886446886447

    posted a message on [Showcase] AV Reinforces

    In reply to Alleyvipersc2:

     That scene gives me goosebumps as well. ;-)
    Posted in: Artist Tavern
  • 1.8195933654181

    posted a message on [Campaign] Ascension of Duran Reimagined

    Ok, I think some people are not going to like this, but I am cutting the boss fight from mission 5. It didn't really feel right. It's sad since it was the only boss fight in the original, but again, it just didn't feel like it fit in.

    Oh well. At least the new version is close to release. The changelog is going to be the longest so far, mostly minor changes but some major ones are also mixed in. It will also include a new mission, so get excited!

    Posted in: Project Workplace
  • 0

    posted a message on [Request] Lvl 5 upgrade icons for all races

    That's very nice of you!

    I'd say you should still upload it, however, since it's a bloody good model and it would be a shame if I was the only one who had access to it.

    Posted in: Requests
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    posted a message on [Request] Lvl 5 upgrade icons for all races

    Btw, I made an icon and a wireframe for your defiler. In case you want to upload the model someday, it might be good to include them in the file.

    Posted in: Requests
  • 0.947046219773492

    posted a message on [Request] Lvl 5 upgrade icons for all races

    Thx, but I have already started making some myself. ; )

    Upgrade Icons

    Posted in: Requests
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