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    posted a message on Problem with textures in a unit

    Posted in: Artist Tavern
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    posted a message on Problem with textures in a unit

    Problem solved, I'm stupid XD, had imported a texture with alpha equal but changed to make a test ^ ^

    Posted in: Artist Tavern
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    posted a message on Problem with textures in a unit

    Do you mean that if you are mine? , If I am editing

    I do not understand because they work and suddenly they stop

    http://i62.tinypic.com/2mo3vur.jpg

    Diffuse

    http://i61.tinypic.com/13ygiu8.png

    Glow & Emissive

    http://i60.tinypic.com/2mx05qf.png

    Mask Alpha

    http://i60.tinypic.com/30lza0m.jpg

    Posted in: Artist Tavern
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    posted a message on Problem with textures in a unit

    Hi guys I have a problem because it has not happened to me, at first I was perfect, but I have become open Sc2 editor and textures were seen no longer the same. Have someone can help me plzzz. I have reviewed the textures that were applied in 3dmax

    Thanks in advance!

    This photo is as it should be.

    And now looks like this, Error

    Posted in: Artist Tavern
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    posted a message on [3ds Max, Model] Getting a Regular Model Ready for SC2

    Hey dude, I have a question, starting with I'm pretty novice, Is there any way to replace a Marine animations animations of Sc2 by an orc from World of Warcraft?

    Posted in: Tutorials
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    posted a message on [Tutorial] WoW models into SC2 with team colors.

    I have created two units are very basic and somewhat misconfigured movement, time to time, I leave the download, if someone wants.

    Sorry for the translator.

    PD : Many thanks for the guidance and understood perfectly translated into my language, and easy to understand.

    https://mega.co.nz/#!N9oXTRrD!Hr8FgDlN8kTGhcN9EuVVUiRdOc0PMdJIvpA4WWVh5DA ORK HUNTER T6

    https://mega.co.nz/#!Rwg1mIKZ!X5JsKwXj7Rov-jBWs6eFb3RMwpYsRJ-gRTwUE8mwqmM UNDEAD ROGUE T2

    Posted in: Tutorials
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    posted a message on Problem units

    i will try to explain my problem with my bad english:

    i have an unit called "A" and with another unit called "B", they both merge into an unit called "C". Ok, but now i want merge this unit "C" with a "B" unit clone called "B2", aaaand get the first unit "A" from this merge.

    i can make the first union, but when i try it with the new unit, nothing happens, it doesnt becomes on unit "A", simply does nothing. I think that my problem is that i dont know how to say that the subject of that skill is the new unit "B", i think that giving a value to a variable with value "B" and using that variable on the comand could work, but, how can i give that value???

    thanks :P

    Posted in: Map Suggestions/Requests
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    posted a message on Problem units

    Hello everyone, I'm new medium in sc2 map editor guides have been seeing for my project, but I found a problem and do not know how to fix up my English level is very low or almost zero, and not as search tutorials my problem (not like starting my search).

    My problem is, how to give commands or triggers, to a unit that is not in the game at that time.

    Example: I have a camera focusing on a unit that I have asiganado, but when that unit becomes another drive, I lose control of the House.

    How I can give an option to that unit if not in play or created?

    Thank you very much to everyone that the translator is crap, but this is the only way I could get something straight.

    If someone helps me, please could get screenshots explained in writing that it is very difficult.

    Thanks and sorry if this post is repeated but not how to find this particular problem.

    A greeting.

    Posted in: Map Suggestions/Requests
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