I need a way to add charges to a weapon. I looked at the vultures to see how they did it and tried to duplicate it, but that ability only allows charges to be added to ABILITIES, not weapons. Any way to do this without using triggers?
I want to give the Medic a weapon called Coma Needle. Effects and blah blah are all done, I just need animation. I want the medic to put iher arm out, like when she heals, for a split second, and a hydralisk needle spine to come shooting out of it (Don't worry about the spine, I have it done already)
Any way to make the Medic stick her arm out for about half of a second?
I want to make a list of attacks a unit can choose from, and each of the weapons having independent ammo. For switching weapons, I thought of a behavior that disables all other weapons, but that shows all the weapons at once on the command card.. For ammo, I thought I could use energy, but that would require independent variables which could only be applied through triggers. Any idea how I could do this?
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I know what youre trying to say. I'll check in the editor and see what I can do.
Yay fast responses!
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Under the Flags field, check "invulnerable".
P.S. Your English is fine. :D
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wut?
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Any way to display how much ammo you have left with the behaviors? Any way to have a button that displays the amount of ammo you have?
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I'm a definite 6.
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Hiya,
I need a way to add charges to a weapon. I looked at the vultures to see how they did it and tried to duplicate it, but that ability only allows charges to be added to ABILITIES, not weapons. Any way to do this without using triggers?
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Thats through triggers... I need it through actors...
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The animation that the Medic does while she heals is fine. I just cant specify the time.
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I feel so stupid...
I want to give the Medic a weapon called Coma Needle. Effects and blah blah are all done, I just need animation. I want the medic to put iher arm out, like when she heals, for a split second, and a hydralisk needle spine to come shooting out of it (Don't worry about the spine, I have it done already)
Any way to make the Medic stick her arm out for about half of a second?
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I MUST CONSTRUCT ADDITIONAL NECROZ
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That AF joke for SC2 on Wii looked pretty good. Someone go dig it up.
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Duly noted
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Gah. I feel stupid.
I want to make a list of attacks a unit can choose from, and each of the weapons having independent ammo. For switching weapons, I thought of a behavior that disables all other weapons, but that shows all the weapons at once on the command card.. For ammo, I thought I could use energy, but that would require independent variables which could only be applied through triggers. Any idea how I could do this?
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Gogogo!
Btw, click my babies in my sig.
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Cortex Roleplay - Either
Action Figures for grown men
or
Newfags who brag about how awesome they are at a wannabe GE