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    posted a message on Need something created for you?

    deathtorn, it's people like you that keep me coming back to sc2mapster. PEOPLE ARE HELPFUL HERE! Anyway, what I'm trying to do is make a Naz$ Zombie-style TPS. I'm stuck on the barrier system. If you haven't played nzombies, you are in a bunker with windows blocked by barricades, which the zombies destroy to then eventually enter and eat you. I want to make this system, but everything I try doesn't work! If the barrier is alive, tell the last created unit (zombie) to attack the barrier. Then tell them to walk into the window and attack the player. If the barricade is already killed, tell them to walk in the window and attack the player. Could you make this for me and show me how to do it with multiple barriers? Because if one barrier goes down, with my system all the zombies go through THAT window instead of their own. I can't use pathing, spawn regions for each barricade are random and on top of each other in some cases. Please help!

    Posted in: Triggers
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    posted a message on Modify Terrain Hight

    Try finding the mission "The Devil's Playground" and see how they do it with the rising lava. Not sure if you could get it in the editor though. What you could then do is have a rounded hill as the arena and have the lava rise up and sink down to make the arena your wanted size. Good luck on your project!

    Posted in: Triggers
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    posted a message on I give up. Bunker actor is IMPOSSIBLE

    WOOT! I GOT IT!

    Posted in: Data
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    posted a message on I give up. Bunker actor is IMPOSSIBLE

    I hate actors. They are way too hard for me. I can get anything else but them. When I started my map, I never duplicated anything and I simply edited the built-in units. I edited the model and made a simple upgrade, and that is still about all I can do with actors. Now it came back and bit me in the butt. I can't look at the original bunker actor because it's tainted by "Nonduplicationitis." And yes, I will take a look at the wiki.

    Posted in: Data
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    posted a message on A genre too common and a genre too rare.

    Amen. But Mozared, try telling that to Rodrigo... ah, Debates....

    Also, I published a simple defense map (Defend the Pylon) and it rocketed to the top. It's already on the 3rd page and I never expected it to get popular.

    Posted in: General Chat
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    posted a message on I give up. Bunker actor is IMPOSSIBLE

    My bunker unit does not look occupied when units are inside, and it does not catch on fire when its hurt. Could someone put a screenshot of what the events inside the bunker actor should look like?

    Posted in: Data
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    posted a message on Marine Deals Less Damage Outside of Bunkers?

    Thank you! I just needed to think of another way to approach this and you gave me just that. I'll get to it.

    Posted in: Data
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    posted a message on Building erases doodads around it!

    I'm not sure, but there is something in the actor for buildings that edits the terrain. Maybe if you delete that field it will stop the doodad carnage.

    Posted in: Data
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    posted a message on Help preventing a unit from being clicked

    Theres another flag for Untargetable I think...

    Posted in: Data
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    posted a message on Priority selection problem

    In the MODEL (not the unit), there is a field called "selection layer" or something along those lines. The higher the number is in that field, the lower the selection priority. Raise this number and it should fix that.

    Posted in: Data
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    posted a message on Marine Deals Less Damage Outside of Bunkers?

    Hello community!

    I have a marine-type unit that i want to deal 75% less damage while its outside of bunkers. I've tried using different weapons and then disabling one and enabling the other when the marine goes into the bunker. No luck. I also tried having a damage de-duff whenever the marine was outside of the bunker. That didn't work either. Could anybody help me out?

    Posted in: Data
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    posted a message on Suggestions for Improving The Popularity System, discuss here!

    Patch 1.3 will fix all of this. About time. I have high hopes.

    Posted in: Galaxy Editor Bugs and Feedback
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    posted a message on Screenshot as a loading screen

    Ok thank you.

    Posted in: Artist Tavern
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    posted a message on Screenshot as a loading screen

    The title says it all. I'm trying to get a screenshot I took in game as my loading screen. When I try to import it, i go into the SC2 screenshot folder and nothing is in there! How can I import a screenshot? Is it something to do with the file type?

    Posted in: Artist Tavern
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    posted a message on Model Request

    Sorry, bit of a late response, but no. Thanks for replying anyway.

    Posted in: Requests
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