go to map >> game variants. add a new variant. go to the player attributes tab und check the box race in the hidden attributes field on the right side.
I like the fact you didn´t use a wasd movement system. The maps looks really polished, but its hard to give constructive feedback, without being able to play it.
Would it be possible to do something like in the picture below? I want to check if there are enemies within the red areas. The angle between the checked areas is 72 degrees.
Has anyone figured out how to edit font styles using FontStyle.SC2Style? I edited some values in that file and imported it into the same location I found them, which was UI/ (also tried Base.SC2Data/UI) but didn´t do anything.
I´ll attach the original file from patch.SC2Archive\Mods\Core.SC2Mod\Base.SC2Data\UI
Edit: How I think FontStyles work:
The FontStyle.SC2Style file is a reference for all SC2Layout files. If a frame tags
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go to map >> game variants. add a new variant. go to the player attributes tab und check the box race in the hidden attributes field on the right side.
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Good job Frizi! thx for sharing.
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I just released my map on EU servers and need some feedback or bug reports!
Brief Description
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Only if you like non-vocal music
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@Eiviyn: Go
Tea with lemon?
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The Duck Song :) Waddle, waddle
53 million people approve
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I like the fact you didn´t use a wasd movement system. The maps looks really polished, but its hard to give constructive feedback, without being able to play it.
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lol never understood the yaw,pitch and roll fields . Makes more sense now!
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Would it be possible to do something like in the picture below? I want to check if there are enemies within the red areas. The angle between the checked areas is 72 degrees.
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Has anyone figured out how to edit font styles using FontStyle.SC2Style? I edited some values in that file and imported it into the same location I found them, which was UI/ (also tried Base.SC2Data/UI) but didn´t do anything.
I´ll attach the original file from patch.SC2Archive\Mods\Core.SC2Mod\Base.SC2Data\UI
Edit: How I think FontStyles work:
The FontStyle.SC2Style file is a reference for all SC2Layout files. If a frame tags
this line is recalled in the FontStyles file
Edit2: Solved! The FontStyles file can simply be added in the Data Editor >> Default SC2 UI Settings >> Font Style Files.
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@wingednosering: Go
Could you tell me how you managed to move the stim ability in the command card. I tried it with
but it didn´t work :(
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@Helral: Go
I edited them the other day:
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Does anyone know how to change the selection group number size or better the height and width of the little pictures? I´ve tried to modify
in the InfoPanel.SC2Layout, but could only change the position.