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    posted a message on [Forum RPG] Embers of Peace - Character Creation

    Wait did I mess up the names? Dammit oh well will fix that.

    Edited first post with everything and changed the Sniper Drone's snipe to 75 damage costing 100 energy

    Posted in: General Chat
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    posted a message on [Forum RPG] Embers of Peace - Character Creation

    @TheAlmaity

    wait, so if I change the energy cost of Shadow Step i can get it to do 150 damage?

    Also this other skill

    Sniper Drone (cast)
    Energy: 100
    -Cygnus deploys a Sniper Drone to help take out targets.
    Cool down: 45 seconds

    Here are the stats

    Health: 50
    Energy: 200
    Movement speed: 3
    Abilities:

    -Snipe (cast)
    Energy: 150
    Deals 50 damage to target unit. Must be biological.
    Cool down: 10 seconds

    -Auto-Cloak (passive)
    Energy: None
    The Sniper Drone automatically conceals itself after 5 seconds of no action.
    Cool down: None

    Posted in: General Chat
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    posted a message on [Forum RPG] Embers of Peace - Character Creation

    @TheAlmaity

    Those are fair chages but im going to replace Assassinate then because it just seems pretty lack luster because I can barely kill a marine, and I cant kill it if it has combat shields.

    Shadow Step (cast)
    Energy: 75
    -Cygnus instantly appears at target location. This spell has a range of 5 but increases to 7 when cloak is active
    Cool down: 15 seconds

    Posted in: General Chat
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    posted a message on [Forum RPG] Embers of Peace - Character Creation

    I have a character for zerg, and another 1 for terran so i can post them as well :P At least ill be able to get my ideas out.

    [Reserved for more heroes :D]

    Also, if I have a character, and he can change weapons (viking for example) Would i get the points for both weapons and find the average between them? or should i just use the highest number.

    Posted in: General Chat
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    posted a message on [Forum RPG] Embers of Peace - Character Creation

    May I join again? I have a grand new idea, that I will actually use this time. No more false hopes, I promise ;D

    Also, is the 300 point value absolute? because I have 3 heroes, and a ship which costs me exactly 303 points D:

    My current stats:

    Affiliation: Unknown

    Lore:
    Arya, Lark, and Cygnus all use to be part of The Aurulean Technocracy's advanced ghost program. Nicknamed Project Shadow Blade, it subjects it's students to strict and brutal training which eventually turns the students into perfect machines of assassination. The plan was full proof until a disaster happened during a training exercise. The training exercise was a graduation test for the Shadow Blade's prototype squadron. These 3 ghosts were put together since the start of their academy lives. They knew each other inside and out and were specifically trained to work in a group instead of training for solo assignments. During the exercise, an malfunction in the advanced, prototype sniper rifles, caused a small EMP that short circuited the ghost's inhibitors which "opened their eyes".

    Soon after, the ghosts were presumed dead by Academy officials as an attack by the The Outsiders soon occurred on the sparsely inhabited planet. The Academy managed to evacuate all ghost trainees except for the 3 that were presumed dead. The attack eventually stopped and soon, the 3 ghosts reappeared on what use to be the base of Project Shadow Blade. Most space craft were either destroyed or taken but 1 remained. It was a prototype suited for the use of a ghost squad. It was built for speed and maneuverability with a fairly advanced cloaking device.

    As the 3 ghosts left the planet, they started to reflect on the events that had occurred. They had been abandoned by the only "family" they ever knew, they were presumed dead and had nowhere else to turn. The 3 soon began to turn to mercenary work as top rate assassins. They soon made a name for themselves and were known as "The Shadows". The 3 of them went from system to system, signing contracts and such. The Shadows have been part of The Pirate Empire before the death of Adm’rl Damn Bonecrusher. The Pirate Empire was the closest thing to an affiliation The Shadows have been apart of since their beginning. They were paid quite well by Adm’rl Damn Bonecrusher to assassinate choice targets and had a few friends to call upon inf things got to tight. Soon they found themselves once again wondering the stars looking for contracts. Currently, they have once contact known as Clark Tobiks, who was part of The Pirate Empire, who would help them locate contracts for a small 25% cut of the pay. Currently, The Shadows are currently part of no affiliation as there has been no word from Cap’n Doom Bonecrusher and his contracts.

    Heroes: 3

    Name: Arya
    Attributes types: Light, Biological,Psionic ,Heroic

    Health: 150
    Energy: 200
    Mov Speed: 3
    Armor: 2
    Sight: 10
    DPS: 35
    Range: 10
    AoE: 0
    Abilities: 3

    Weapon:

    Energy Rifle
    Damage: 35
    Attack Speed: 1

    Abilities:

    Advance Cloaking Device D1 (toggle)
    Energy Cost: None
    -Decreases attack speed by 0.25 at the cost 1 movement speed. Only effective when undetected.
    Cool down: 1 second

    Energy Discharge (cast)
    Energy Cost: 75
    -Fires a beam of concentrated energy 1.5 units wide with a range of 10. It deals 50 damage and stuns any ground unit it hits for 0.75 seconds. If cast from cloak, Energy Discharge will deal 25 increased damage.
    Cool down: 5 seconds

    Infinite Assault (cast)
    Energy: 125
    -Creates 4 separate duplicates of Arya that can be commanded on their own. The duplicates deal 10 damage each second and has the same stats as Arya. Duplicates last 8 seconds. Duplicates can be revealed by detectors. Duplicates will imitate spell casts as well though only 1 spell can damage 1 target. (You cannot be damaged by Energy Discharge twice) Duplicates can be cloaked as well.
    Cool down: 30 seconds

    Name: Lark
    Attributes types: Light, Biological, Psionic ,Heroic

    Health: 150
    Energy: 200
    Mov Speed: 3
    Armor: 2
    Sight : 10
    DPS: 35
    Range: 10
    AoE: 0
    Abilities: 3

    Weapon

    Energy Rifle
    Damage: 35
    Attack Speed: 1

    Abilities:

    Advance Cloaking Device D2 (toggle)
    Energy Cost: None
    -Increases sight by 2 at the cost of 1 weapon range. Only effective when undetected.
    Cool down: 1 second

    Hold Position (toggle)
    Energy Cost: 75
    -Lark unloads her gear and sets up a defensive position. Has a 2 second channel time. When setup, Lark cannot move but her total weapon range and sigh increases by 5, weapon damage increases by 15 and her basic attacks ignore armor. She is able to cast other spells in this mode.
    Cool down: 2 seconds

    Forward Surveillance (cast)
    Energy: 50
    -Lark reveals and area of an 8 unit radius anywhere on the map for 4 seconds. This skill reveals cloaked units as well.
    Cool down: 10 seconds

    Name: Cygnus
    Attributes types: Light, Biological, Psionic ,Heroic

    Health: 150
    Energy: 200
    Mov Speed: 3
    Armor: 2
    Sight: 10
    DPS: 35
    Range: 10
    AoE: 0
    Abilities: 3

    Weapon

    Energy Rifle
    Damage: 35
    Attack Speed: 1

    Abilities:

    Advance Cloaking Device D3 (toggle)
    Energy Cost: None
    -Increases movement speed by 0.5 at the cost of 1 armor. Only effective when undetected.
    Cool down: 1 second

    Energy Snipe (cast)
    Energy Cost: 50
    -Deals 75 (+50 to armored targets) damage at a single target within a 10 unit radius. Target must be biological. If cast from cloak, reduces target's armor by 2 for 10 seconds.
    Cool down: 2.5 seconds

    Sniper Drone (cast)
    Energy: 100
    -Cygnus deploys a Sniper Drone to help take out select targets.
    Cool down: 45 seconds

    Stats of drone:
    Health: 50
    Energy: 200
    Movement speed: 3
    Abilities:

    -Snipe (cast)
    Energy: 100
    Deals 75 damage to target unit. Must be biological.
    Cool down: 10 seconds

    -Auto-Cloak (passive)
    Energy: None
    The Sniper Drone automatically conceals itself after 5 seconds of no action.
    Cool down: None

    Ship:
    Name: Forward Unto Dawn
    Description:
    Forward Unto Dawn was a prototype ship meant to deploy ghosts behind enemy lines. It has 5 sleeping quarters though only 3 are currently in use. Forward Unto Dawn was a ship built for speed and maneuverability as it has a state of the art stealth mechanism as well as anti-matter engines that power the ship. It is a rather tiny ship compared to the gigantic battlecruiser that are the choice of most.

    Unlike most spacecraft that use warp space to travel to planets quicker, Forward Unto Dawn has been fitted with anti-matter engines which, combined with the prototype technology, is able to travel through real space at roughly the same speed as a normal ship does through warp space. This way of travel is much less dangerous as it will not cause any catastrophic events such as, engine malfunction right before warp jump or coming out of warp space only to find your exit was in the middle of a planet. Real space travel is also much more accurate as it plans a direct course instead of estimating when to pop out of warp space to land at your destination.

    Weapons:
    Rail Guns x2
    Energy Repeater Turrets x4

    Armor:
    Standard issued spacecraft hull plating

    Equipment:
    Cloaking Device
    Anti-Matter engines

    Weapons: 1
    Armor: 1
    Maneuverability: 5
    Security: 1
    Cargo: 1
    Speed: 4

    Also, how do I create spoiler tags? I'm using the Markup Type: Markdown because if I use anything else it messes up my spacing by putting it side by side. Any help on that as well?

    Posted in: General Chat
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