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    posted a message on Kobold Tribes

    Some bugs I have found:

    If are in the process of crafting something and the building you're crafting from is destroyed or in the case of a campfire, burns out, the materials you were crafting are also destroyed.

    You can't pick up gold when your backpack is full even though gold does not take up any backpack space.

    A few more suggestions:

    Imo food shouldn't work as a heal, there should be craftable health pots for that matter. Health could maybe still regen slowly while your hunger is above 50 or something like that.

    You should be allowed to alter perks before the game begins rather than after it ends.

    EDIT: I took a closer look at the weapons and the only weapon I believe 100% needs a rework is the Berserker's Battle Axe. It requires a rare Shadow Stone to be crafted and is simply worse than the cheaper Sharp Iron Pickaxe.

    Posted in: Map Feedback
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    posted a message on Kobold Tribes

    5/5, ebin.

    Needs more spells, weapons and armor. The current weapons and armor need some tweaking as people above me have mentioned, but don't just increase the time it takes to gather gear. Most games are already SimCity until 25+ mins.

    Mounts and static defenses could be an interesting addition to this map.

    Oh and an alternative way to win would be cool, chasing that last guy or being that guy chasing 2 others while you're ahead and could win a 1v2 fight if you only found them is really... meh.

    Posted in: Map Feedback
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