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This stuff looks cool. Makes me wanna figure out how to make 'em.
Oh cool, a factory that makes liquid chocolate from radioactive waste! Yummy
Looks pretty aweosme. If I knew squat about the editor I'd be foolin around with that all night. ...That came out dirty, didn't it?
I can see this in-game texture changing thing being really good for things like cortex roleplay. Or rpgs. Or any other custom game.
Woah Nebuli, your ship looks like it's from a cinematic! In fact, that sounds like a good idea to use it for a cinematic
Infested version of duran? Why do you need a whole new model for that?
Ok, I have no idea how to do this. Too damm confusing
This is great, thanks!
If I were to export the diffuse/emissive of units and recolor them (like these) then how would I imort them again so they show up on the unit models? And would they have teamcolor? (I would be using Irfanview)
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This stuff looks cool. Makes me wanna figure out how to make 'em.
0
Oh cool, a factory that makes liquid chocolate from radioactive waste! Yummy
0
Looks pretty aweosme. If I knew squat about the editor I'd be foolin around with that all night. ...That came out dirty, didn't it?
0
I can see this in-game texture changing thing being really good for things like cortex roleplay. Or rpgs. Or any other custom game.
0
Woah Nebuli, your ship looks like it's from a cinematic! In fact, that sounds like a good idea to use it for a cinematic
0
Infested version of duran? Why do you need a whole new model for that?
0
Ok, I have no idea how to do this. Too damm confusing
0
This is great, thanks!
0
If I were to export the diffuse/emissive of units and recolor them (like these) then how would I imort them again so they show up on the unit models? And would they have teamcolor? (I would be using Irfanview)