I created a "beach" map with water around it. I wanted the units to be slowed when walking in water, so i made a region with many regions that i merged together in one, and i created a trigger to apply a slow buff when units enter region or remove it when she leaves region.
I works perfectly, except on some areas of the big region, and i don't know why ...
Here is a picture of my map with the region (I added 2 red useless regions just to show where the buff is not applied in game)
Now, i just made 95 zones (every where where i have my water), and i added my event : "When any units enters X" ==> Apply buff : X
The problem is, i don't want to copy my event 95 times ... can i make a folder or something like that that would select ALL the regions i want in one event ?
I made a map (like a beach), and i would like my units to have a buff applied when they walk in water or when they are in a certain area ... how do i do that ?
Also, can i make a cliff with a hole under it, so units can pass under, like a kind of bridge ?(i know there are some bridges in the doodads too)
In the same idea, can i make "floating" parts on a map ? Like a flying rock or even a floating island ???
Hi, i had a "Xil (Wasteland)" texture on my map, but i wanted other textures (char rock, agria concrete etc ...), so i opened : Toolbar ==> Map ==> Map texture ==> Modify ==> Xil (Wasteland) then there i replaced the textures i didn't used with the ones i wanted. Then, i saved and restarted the editor.
When i reopen my map, the textures i placed are here, except i can't add them !
Hi, i had a "Xil (Wasteland)" texture on my map, but i wanted other textures, so i opened : Toolbar ==> Map ==> Map texture ==> Modify ==> Xil (Wasteland) then there i replaced the textures i didn't used with the ones i wanted. Then, i saved and restarted the editor.
When i reopen my map, the textures i placed are here, except i can't add them !
I just duplicated the phoenix ones ... All i want is that when i press the ability button, to have it send 2 missiles (one from the left and one from the right)
They are all 3 named launch, but idk if they are all of type launch.
I know movers and missiles, i just want a GOOD explanation on how to continu my project plz
I don't understand a single of what you tell me O.o
I duplicated the weapon of the phoenix, and all his effects. I linked the effects together (Damage, Lauch Left, Launch Right, Launch Missile Parent and Create Persistent).
Now i'm stuck and i don't know what to do. In the Movers tab, there is the "Ion cannon" ... Do i have to duplicate it ?
I made my ability of type "Effect-Instant", i added the "create persistent" effect of my weapon as effect, but nothing happens when i do my ability in game.
Can you explain me a little bit more in details plz ?
1) I make my ability (of type effect-instant), and her effect will be a Create Persistent type. So far that's good for me. However, i don't know what a Throw driver is ... Where do i plug it ?
2) The only way to create missiles i know is like with ranged weapons (damage and Throw effects), adding the missile unit i made as ammo ... How can i add a create unit effect or spawn behavior in that ?
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Hi !
I created a "beach" map with water around it. I wanted the units to be slowed when walking in water, so i made a region with many regions that i merged together in one, and i created a trigger to apply a slow buff when units enter region or remove it when she leaves region.
I works perfectly, except on some areas of the big region, and i don't know why ...
Here is a picture of my map with the region (I added 2 red useless regions just to show where the buff is not applied in game)
> http://imgur.com/0rGfR
Here is a picture of my Apply/Unapply triggers
> http://imgur.com/58yzV / http://imgur.com/UfwYU
Help please, i tryed everything !
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@DrSuperEvil: Go
no 3:
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@SoulFilcher: Go
OMG i love you ! Thanks bro !!!
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@DrSuperEvil: Go
Ok thanks alot,
Now, i just made 95 zones (every where where i have my water), and i added my event : "When any units enters X" ==> Apply buff : X
The problem is, i don't want to copy my event 95 times ... can i make a folder or something like that that would select ALL the regions i want in one event ?
Help !!!
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@SoulFilcher: Go
Wow ... i'm so fucking stupid ! of course i could try triggers, thanks for the help.
For the flying island, do you know how to do it ? (like in the challenge of the art section)
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anyone ? D:
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Hi !
I made a map (like a beach), and i would like my units to have a buff applied when they walk in water or when they are in a certain area ... how do i do that ?
Also, can i make a cliff with a hole under it, so units can pass under, like a kind of bridge ?(i know there are some bridges in the doodads too)
In the same idea, can i make "floating" parts on a map ? Like a flying rock or even a floating island ???
Your help is once again appreciated guys !
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@zaysite: Go
It works ! Thanks guys :)
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@zaysite: Go
Exactly ! so in "Toolbar ==> Map ==> Textures", to the left of modify i switch to another, then back to this one again ?
I'll try that ! thank you so much !!!
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Hi, i had a "Xil (Wasteland)" texture on my map, but i wanted other textures (char rock, agria concrete etc ...), so i opened : Toolbar ==> Map ==> Map texture ==> Modify ==> Xil (Wasteland) then there i replaced the textures i didn't used with the ones i wanted. Then, i saved and restarted the editor.
When i reopen my map, the textures i placed are here, except i can't add them !
Anyone knows how to fix this problem ?
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Do you guys understand what i wrote ? Or nobody knows how to fix this problem ?
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Hi, i had a "Xil (Wasteland)" texture on my map, but i wanted other textures, so i opened : Toolbar ==> Map ==> Map texture ==> Modify ==> Xil (Wasteland) then there i replaced the textures i didn't used with the ones i wanted. Then, i saved and restarted the editor.
When i reopen my map, the textures i placed are here, except i can't add them !
Help is greatly appreciated ...
0
I just duplicated the phoenix ones ... All i want is that when i press the ability button, to have it send 2 missiles (one from the left and one from the right)
They are all 3 named launch, but idk if they are all of type launch.
I know movers and missiles, i just want a GOOD explanation on how to continu my project plz
0
I don't understand a single of what you tell me O.o
I duplicated the weapon of the phoenix, and all his effects. I linked the effects together (Damage, Lauch Left, Launch Right, Launch Missile Parent and Create Persistent). Now i'm stuck and i don't know what to do. In the Movers tab, there is the "Ion cannon" ... Do i have to duplicate it ?
I made my ability of type "Effect-Instant", i added the "create persistent" effect of my weapon as effect, but nothing happens when i do my ability in game.
Heeeeeeeeeeelp !
0
Can you explain me a little bit more in details plz ?
1) I make my ability (of type effect-instant), and her effect will be a Create Persistent type. So far that's good for me. However, i don't know what a Throw driver is ... Where do i plug it ?
2) The only way to create missiles i know is like with ranged weapons (damage and Throw effects), adding the missile unit i made as ammo ... How can i add a create unit effect or spawn behavior in that ?
Thanks again for your help !