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    posted a message on HotS Hero Panel Fully Functional.

    sorry for the long wait yall... was looking all over for this script error for days. i finnaly took a couple days off of it so get my composure back in place and hit at it hard and found what was wrong.

    Finnaly found the script error with massive retriggering everything again and seems to be working smoothly again.. As i am on team 2 or team 1 no trigger or script errors as of yet. now adding in support for 12 players and continuing with everything else!

    Posted in: UI Development
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    posted a message on HotS Hero Panel Fully Functional.

    still getting script errors for team 2 support.. still looking into this.. everything seems to work. just its throwing a script error even though it looks like its working.. even though it works i dont want this scrip error running. and thats just for one person. if i add 5 more it would probably be bad so i gotta find it with 1 first. sorry taking to long..

    Posted in: UI Development
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    posted a message on HotS Hero Panel Fully Functional.

    UPDATE!! All 6 Working without any errors whatsoever.. got my fraps working comming on its way

    @SC2Maniac is that the custom bar u did u were talking about?

    Video: (how do i link it right?)

    Posted in: UI Development
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    posted a message on HotS Hero Panel Fully Functional.

    sounds good.. i wanted to get to that too but stuck on this project at the moment. i belive if you just edit your own custom bar using the kerrigan one as a template and add 1 more frame to it for shield. and add triggering for the sheilds the same way the Kerrigan health/mana one does is it should be fineto.

    Posted in: UI Development
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    posted a message on HotS Hero Panel Fully Functional.

    no not really.. its a whole triggering rework around.. its not just edit some stuff and it works.. trust me.

    Posted in: UI Development
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    posted a message on HotS Hero Panel Fully Functional.

    most likely realeasing it once its done... i want it to be perfect before the release though

    Posted in: UI Development
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    posted a message on HotS Hero Panel Fully Functional.

    Updated... 3 heroes working... just needs some final tweeks working this week so i could prob get it done by next week max well for at least for the first 6.

    Posted in: UI Development
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    posted a message on HotS Hero Panel Fully Functional.

    well the bar itself is premade from blizzard for HotS.. but only made for 2 heros.. kerrigan and raynor. Had to do alot of trigger work and UI work to Add 4 more and still not done with the triggering.

    Im making the trigger work so that there is 2 teams. on 1 team you can see your whole teams status bars and they update in real time. on the other side same thing. but with a set of new heroes using the same hero frame placements. So you can just see your teams bars.

    Im also currently attaching the xp bars, sheild and behaivior bars to go along with the HotS frames to do the exact same thing so i could get ride of the stupid outdated wireframe model and the attached frame at the top mid for a more cleaner look

    Posted in: UI Development
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    posted a message on HotS Hero Panel Fully Functional.

    yea everything in the top left. the custom hero icon health/mana bars. i still rearranging my UI stuff around. can finnaly get that stupid wireframe outdated crap out of there. but im stuck doing this now so its gunna look a little sloppy..

    Posted in: UI Development
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    posted a message on HotS Hero Panel Fully Functional.

    yes HotS custom map

    Posted in: UI Development
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    posted a message on HotS Hero Panel Fully Functional.

    i got the first 2 to work the way i wanted perfectly... now its time for a triggering brain mash for the other 4... this trigger is so complex it boggles my mind but i will break it eventually... so far looking good.. made it so u can see your whole teams status ect...

    Posted in: UI Development
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    posted a message on HotS Hero Panel Fully Functional.

    back from work and my camera video equiptment isnt working... now for the pains taking long trigger editing for making this work for 12 user players.... lets see how it goes.. ill post pics and soon video once i fix it.

    Posted in: UI Development
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    posted a message on HotS Hero Panel Fully Functional.

    I have got the HotS hero panel Fully Functional in my custom game.. had to go to work but i will post a video if anyone is interested.. Lots of reworked triggering involved

    UPDATE 08SEP14: Currently working on all triggers to support 2 sets of hero panels for 2 teams, and only your team mates can only see your hero panel.

    • CURRENT VIDEO:
    • Upcomming
    • Support Up To 12 Players ===*COMPLETED 14SEP13*===
    • Show Hero Bars To Only Allies (2 Team Support) ===*COMPLETED 13SEP13*===
    • Customize the Acual Hero Bar and Add 2 more bars for XP and Sheild (Working On)
    • Link Behavior Bar to Hero Frame.
    • Get Rid Of F1-8 Hotkeys ===*COMPLETED 14SEP13*===
    • Get rid of hero icon in the bottom right corner
    • Get rid of Old hero panel top mid
    • get rid of Old Wire Frame
    • Add Border to Hero Frames
    • ==============CURRENTLY WORKING ON=========
      • Working On Borders For Hero Panels
    Posted in: UI Development
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    posted a message on Moving Things Out Of The UnitInfoPane?

    nevermind thanx for the tips but you can edit them the way i wanted. took a couple of hours of figuring it out but paid off

    Posted in: UI Development
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    posted a message on Moving Things Out Of The UnitInfoPane?

    Need these to go here as in the picture.. Also move the menu ECT to the top mid as shown in yellow.. I read somwhere to maybe make the Pane fullscreen since it is transparent then just move the items within the Pane to adjust to how i want it... Any ideas on that? and how would i go on about doing that

    Posted in: UI Development
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