Hey everyone, I'm new to sc2mapster.
I finally got sc2 art tools, and 3ds max 2011.
I"m following the tutorial provided by blizzard(The one with the Waterbat Model) and I ran into something that seems like a problem.
When I preview the mesh, I don't see the normal, emmisive, or environment map. I also don't see the decal. Is there something I'm wrong?
I'll post some pictures.
Thanks for this post amigo! I hope you dont have to have 3ds max 2011. Because I only have 2013 and 2011 isnt even on their website! Either way I'm watching it as we're talking now. I'll keep in touch.
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Thanks for the help so far zolden.
Is this what you mean? also I checked to make sure the "use mopac path" wasnt selected.
http://imgur.com/a/JyIS9
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Yeah i got em in right slots.
Heres a link
http://imgur.com/cBswqVk
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http://imgur.com/zLg24Os
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Hey everyone, I'm new to sc2mapster. I finally got sc2 art tools, and 3ds max 2011. I"m following the tutorial provided by blizzard(The one with the Waterbat Model) and I ran into something that seems like a problem. When I preview the mesh, I don't see the normal, emmisive, or environment map. I also don't see the decal. Is there something I'm wrong? I'll post some pictures.
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That sounds like quite the ordeal.
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Thanks for this post amigo! I hope you dont have to have 3ds max 2011. Because I only have 2013 and 2011 isnt even on their website! Either way I'm watching it as we're talking now. I'll keep in touch.