Data Editor is your friend. You want to make a Veterancy Behavior and modify the Info+ to add levels. Also to add attributes per level you will have to create each Attribute Behavior to be added with every level.
Please if everyone can remember that there are multiple questions and I am currently working on team to develop a map for the Arcade. I made this post just before I got recruited to the team so I wasn't expecting to be as busy as I am. I would still like to help and I have been helping people over the last couple days while still working the my teams current project. I want to help and I enjoy helping just remember It might take a minute for me to reply.
I''ll start to make exactly what you want. If you want to do it on your own the best way is to use a Loop. If you're not sure how to make a loop I'm pretty sure there are tutorials on here that could help you.
Dialog Items is the best route. I suggest using them since you believe they are complicated. Once you get used to them and trust me you will you see how much easier they are to use.
Basically what you could do is when you unit enters the region to add a actions "Dialog Item - Show (Dialog Item Variable) for (Playergroup (TriggeringPlayer)). Of course you would need a Dialog to display the button but that's the easiest part to make. If you want an example PM and I'll make it for you.
Depends on what you're looking to do. The amount of things that are possible within the trigger editor are pretty close to limitless. I'd suggest looking at one of OneTwoSC's tutorials to just start getting the basics. He has written tutorials on here and video tutorials on Youtube.
If you don't understand Dialogs then your Trigger Editor experience must be very low. Dialogs are one of the must used and most needed forms of actions that can be used within the Trigger Editor. If you're looking for something extremely basic try to look for one of OneTwoSC's tutorials either on here or on youtube. He does a good job explaining the basics.
If you're struggling finding an answer to your trigger question(s) leave a comment here in full detail of what you are trying to do and how you are trying to do it. As I cannot find everyone's unanswered questions so feel free to ask! If I don't know the answer I'll do my best to find one.
The more creative the trigger the more interested I'll be in trying to help you make it work!
Edit: The best way to reach me by PM the more detail you give the better understanding I will have into responding. If I can't make out what you want or are trying to achieve I'll just ask you to be more specific and move on to the next question then come back to your's once you've gave more detail and I'm available.
It would be a lot easier to just make multiple buttons and set all the color of the text and what not with in the tool tip its self. That's just my opinion.
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@morgoth780: Go
Is your document type Melee Map or Arcade Map?
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@morgoth780: Go
Data Editor is your friend. You want to make a Veterancy Behavior and modify the Info+ to add levels. Also to add attributes per level you will have to create each Attribute Behavior to be added with every level.
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@Projekton: Go
Please if everyone can remember that there are multiple questions and I am currently working on team to develop a map for the Arcade. I made this post just before I got recruited to the team so I wasn't expecting to be as busy as I am. I would still like to help and I have been helping people over the last couple days while still working the my teams current project. I want to help and I enjoy helping just remember It might take a minute for me to reply.
Sorry for any inconvenience.
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@wolkec: Go
If you could PM me with everything you want in good detail I'm sure I can come up with exactly what you need.
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@Trieva: Go
I''ll start to make exactly what you want. If you want to do it on your own the best way is to use a Loop. If you're not sure how to make a loop I'm pretty sure there are tutorials on here that could help you.
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@PreTenD: Go
If you could PM me I could go over it a lot better.
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@Eclipsado: Go
Dialog Items is the best route. I suggest using them since you believe they are complicated. Once you get used to them and trust me you will you see how much easier they are to use.
Basically what you could do is when you unit enters the region to add a actions "Dialog Item - Show (Dialog Item Variable) for (Playergroup (TriggeringPlayer)). Of course you would need a Dialog to display the button but that's the easiest part to make. If you want an example PM and I'll make it for you.
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@TahoeRacer: Go
Depends on what you're looking to do. The amount of things that are possible within the trigger editor are pretty close to limitless. I'd suggest looking at one of OneTwoSC's tutorials to just start getting the basics. He has written tutorials on here and video tutorials on Youtube.
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@Sherlia: Go
If you don't understand Dialogs then your Trigger Editor experience must be very low. Dialogs are one of the must used and most needed forms of actions that can be used within the Trigger Editor. If you're looking for something extremely basic try to look for one of OneTwoSC's tutorials either on here or on youtube. He does a good job explaining the basics.
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@Triflin: Go
I'm pretty good with triggers I haven't thought of a trigger that I can't make.
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@Bilxor: Go
I would gladly help you test your map.
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If you're struggling finding an answer to your trigger question(s) leave a comment here in full detail of what you are trying to do and how you are trying to do it. As I cannot find everyone's unanswered questions so feel free to ask! If I don't know the answer I'll do my best to find one.
The more creative the trigger the more interested I'll be in trying to help you make it work!
Edit: The best way to reach me by PM the more detail you give the better understanding I will have into responding. If I can't make out what you want or are trying to achieve I'll just ask you to be more specific and move on to the next question then come back to your's once you've gave more detail and I'm available.
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@Clutchbug: Go
Your welcome! I'm glad everything worked out!
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@Charysmatic: Go
You can create your own Cameras in the Terrain Editor. I'd suggest looking into that.
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@Antimatterthunder: Go
It would be a lot easier to just make multiple buttons and set all the color of the text and what not with in the tool tip its self. That's just my opinion.