• 0

    posted a message on Dialog Issue.

    @FuzzYD:

    It was an array error.

    Posted in: Triggers
  • 0

    posted a message on Hero loading trigger questions

    @Demonicus2009: Go

    Copy all of the actions for one of the player triggers AS TEXT then post it so we can see what you're doing exactly.

    Posted in: Triggers
  • 0

    posted a message on Victory Conditions

    @morgoth780: Go

    Here. Works 100%

    Posted in: Triggers
  • 0

    posted a message on Using Chrono Boost on specific building

    @Xelotharr:

    Are you using Melee Initialization to create the nexus or are you creating the Nexus from Unit - Create Unit actions?

    Posted in: Triggers
  • 0

    posted a message on Lag Issue

    @jcraigk:

    Well I have heard people having problems with maps they made before 1.5.2 some get corrupted and weird unexplained things have happened due to this patch for maps that were made before it.

    Posted in: Triggers
  • 0

    posted a message on Dialog Issue.

    @Projekton:
    I was able to fix it myself. Thanks anyways.

    Posted in: Triggers
  • 0

    posted a message on Make turret look at angle with triggers?

    @Sherlia:

            Unit - Make (Last created unit) face (Position of (Triggering unit)) over 0.0 seconds

    Posted in: Triggers
  • 0

    posted a message on Need Trigger Answers? Ask here!

    @morgoth780:

    Look into the Melee Initialization trigger. The issue is you're deleting the whole thing.

    Just delete         Melee - Set default melee options for all players
    You will start to gain experience and your start locations will work.

    The only problem with this is you will have to set your own win and lose conditions for a player to actually win or lose. They're not hard to make so it shouldn't be too much of a burden.

    Posted in: Triggers
  • 0

    posted a message on Dialog Issue.

    Currently I have set up a dialog through Action Definitions, Constants and Records. All works well and by that I mean it literally works 100% perfectly.

    But. There is one weird issue I've never seen before.

    When I publish a private copy to test it with a friend and when I'm on Team 1 everything works for me but nothing works for my friend on Team 2. When I play as Team 2 and my friend plays and Team 1 everything works for me on Team 2 and nothing works for him on Team 1. Now. Either my friend is playing a joke on me and just not pressing any buttons or something is seriously not making any sense what so ever.

    Any ideas would be helpful. Thanks.

    Posted in: Triggers
  • 0

    posted a message on Need Trigger Answers? Ask here!

    @morgoth780:

    Okay. I'm going test it pretty soon here so just give me a minute.

    Posted in: Triggers
  • 0

    posted a message on Need Trigger Answers? Ask here!

    @morgoth780:

    Since the new set up of the editor the new settings can add some limitations. So I'm going to remake your map with Veterancy, on the same document type and remove the melee initialization and find out why it's not giving you experience. Also make sure you're using units that actually hold Kill Experience.

    Posted in: Triggers
  • 0

    posted a message on [Dialogs] Really Great Looking Dialogs, Part 1

    I have to say thanks for this tutorial. It really helped me understand everything. I went through it with no problem besides that the images weren't aligned with the buttons but I was able to fix that myself. Now I've implemented this into a brand new dialog with 30 buttons 10 for each race and to display different buttons for each team depending on race.

    Liked!
    Thanks a lot!
    -Projekton

    Posted in: Tutorials
  • 0

    posted a message on Unit enters region

    @PreTenD: Go

    Your welcome!

    Posted in: Triggers
  • 0

    posted a message on Need Trigger Answers? Ask here!

    @PreTenD: Go

    This should explain everything. If you have any questions just PM me.

    Posted in: Triggers
  • 0

    posted a message on Unit enters region

    @PreTenD: Go I have your Spawn Unit Score ready.

    Actually I was wrong about that first part. Once your SCV spawns Issue an Order to make him Stop. He is still moving towards that region because he hasn't reached where you have clicked yet.

    Posted in: Triggers
  • To post a comment, please or register a new account.