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    posted a message on Need help with trigger text

    @TheAlmaity: Go

    ok ty i will try that :)

    Posted in: Triggers
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    posted a message on Need help with trigger text

    @nevjmac: Go

    im sorry for the "wall of mess " xD i thought it would be as in editor... anyhow the thing is that i dont know how to create a global veriable and where to create it and so on...if u had like a picture or something, i would really appreciate it :) (kinda noob to all this :( started with map editor yesterday...)

    Posted in: Triggers
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    posted a message on Need help with trigger text

    @nevjmac: Go

    this is what is looks like, im not sure what you mean, where do i create the true or false variable? Untitled Trigger 001 Events Unit - Infestor (Spellcaster) [125.89, 125.63] takes Fatal or Non-Fatal Any damage (from Any effects) Local Variables Untitled Variable 001 = 0 <Integer> Conditions Actions General - If (Conditions) then do (Actions) else do (Actions) If (Infestor (Spellcaster) [125.89, 125.63] Life (Percent) (Current)) >= 70.0 Then UI - Display "Nice " for (All players) to Subtitle area Else

    Posted in: Triggers
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    posted a message on Need help with trigger text

    I have this trigger that does "If (infestors) current life % is >= 70 it will then Display a text on the screen like (Times up or something), but how do i do so it only shows up once and not everytime he gets hit under 70% hp?

    Posted in: Triggers
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