I'd like to hide this message occuring when a player leaves the game. I want to display a custom message instead, with triggers as it will be based on some variables. How can I prevent it to be displayed ?
I am not very good with turrets and all that stuff, but I think the easiest for you would be to extract the turret(s) from the main model to have several models (the ship without turrets, and the turret(s), and maybe give the main model attachements points) and be able to build a turret following what you describe in your first way.
The other way seems quite experimental, which can be funny or very frustrating.
I don't think it can help me.
Actually my question is why during my tries some of units owned by player 1 (red) have light blue silhouettes, while others have red silhouettes.
When I test my map, I have sometimes old triggers errors displayed in game. I fixed these errors yesterday, and they start appearing when I test several times my map in a short time.
Is there any cache to empty or something to do ?
You can do your own achievements, only in your map. But I think it can be much work.
Several systems are on sc2mapster, for an example : http://www.sc2mapster.com/maps/custom-map-achievement-system/
No idea if this one works with actual version of SC2 though.
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Hello,
I'd like to hide this message occuring when a player leaves the game. I want to display a custom message instead, with triggers as it will be based on some variables. How can I prevent it to be displayed ?
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Nice, I found it. It is Infestable Wyld Wyngs. And the model MercHaven.m3. Was hard to find, these names -.-
It is not a doodad Hockleberry, I had already checked every pictures of the all-doodads preview.
I guess I should have asked before to search so long. Thanks.
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I am not very good with turrets and all that stuff, but I think the easiest for you would be to extract the turret(s) from the main model to have several models (the ship without turrets, and the turret(s), and maybe give the main model attachements points) and be able to build a turret following what you describe in your first way.
The other way seems quite experimental, which can be funny or very frustrating.
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Hello,
I search for this bar model in the models of SC2 :
Was it removed / removed in LotV, or am I just bad to find things :p ?
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When I reported 2 spams few days ago, I had 2 PM created. Seems I can't destroy these PM, and I don't want 1k+ PM.
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@KorvinGump: Go
Do you want to leave a professional editor for a tweaker built above a game ?
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Oh ok, thanks.
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I don't think it can help me. Actually my question is why during my tries some of units owned by player 1 (red) have light blue silhouettes, while others have red silhouettes.
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Does someone know how is defined the silhouette color ?
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As it doesn't happen to every maps, you should check what happens in your triggers when a player leaves, and optimize if necessary.
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Perfect thanks.
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Hello,
I have seen that some units are highlighted with a light blue aura when they are behind an other. I can't find any information about it.
As only some units have this, I'd like to know how to put it to others units.
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Maybe I am wrong. Checking something.
Edit : well yeah my bad, I was tired yesterday xD
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Hello,
When I test my map, I have sometimes old triggers errors displayed in game. I fixed these errors yesterday, and they start appearing when I test several times my map in a short time. Is there any cache to empty or something to do ?
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You can do your own achievements, only in your map. But I think it can be much work. Several systems are on sc2mapster, for an example : http://www.sc2mapster.com/maps/custom-map-achievement-system/ No idea if this one works with actual version of SC2 though.
I only tried http://www.sc2mapster.com/assets/achievement-library-animations/ wich works fine.