Thank you for the buttons/frames and for the compliment lol.
Yes, my secret is out. The Char Combs (Which I have named Lava Crab Nest) spawn the lava critters. They are too cute. If you'd like to play a game to help me test the map out please let me know. :)
Um, the unit is basically created like a marine. I duplicated another custom unit I had (which I feel like I originally cloned from the barracks, but I can't remember ^_^" )
Hi everyone. I've got the terrazine alters in my map, but I'm having a transport issue. The terrazine can be harvested, but no unit holding the canister can transport (ie: go through a nydus worm, into an overlord, warp prism, etc.) Anybody know how to enable transport while holding terrazine?
Ok, I added in those lines and now I get the proper victory stuff. It doesn't actually say "Terminatrix was victorious", but it does say "Player # was defeated".
Also, this map is a 2v2 map, and it doesn't give a score screen or any of that stuff to player 2. I tried making a copy of that set of lines and changing all the player 1 to player 2, but when I tested it it wasn't even giving the screen for player 1 anymore.
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@SoulFilcher: Go
Thank you for the buttons/frames and for the compliment lol.
Yes, my secret is out. The Char Combs (Which I have named Lava Crab Nest) spawn the lava critters. They are too cute. If you'd like to play a game to help me test the map out please let me know. :)
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Oh, and just to clarify, I only need a colored button for the lava critter. I already have a wireframe.
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@SoulFilcher: Go
Thank you :) These are perfect. They make so much more sense than the ones I was using before *laugh*
Oh, and that "wrong" one was the button/icon, and it's great. :)
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Yes, its ZergedCombs_03
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Which one?
There's the overmind doodad
the char combs doodad and the other one is called redstone lava critter I think. Just search critter and look for something similar
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I looked through assets a while ago, not recently though.
Edit: Oh, yes, I've downloaded all your stuff already. You're great :)
I need buttons in color/wireframes for:
The Overmind and
Char Combs (_03.m3) The one with the zerg intestines moving through it Oh! and I need a colored button for the lava crab critter
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Yeah, I'm 100% sure.
Are you backed up right now or would I have a shot at having a couple made?
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Well, I have the model set to the specific one I want. It has a _03.m3 at the end, and the model was the only option in the model field.
I looked in the variation field and it was totally empty. There wasn't even anything in it, so I don't get why it shows up different ways.
Would it help if I just uploaded the map file?
Oh, do you take custom button/wireframe requests?
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@SoulFilcher: Go
Um, the unit is basically created like a marine. I duplicated another custom unit I had (which I feel like I originally cloned from the barracks, but I can't remember ^_^" )
Ok, I'll try that for the model. Wish me luck...
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Hi everyone. I've got the terrazine alters in my map, but I'm having a transport issue. The terrazine can be harvested, but no unit holding the canister can transport (ie: go through a nydus worm, into an overlord, warp prism, etc.) Anybody know how to enable transport while holding terrazine?
Thanks. :)
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Whatever. I dealt with it myself.
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@Doubleclick123: Go
Oh, oops. Sorry, I don't really come here often. I'm not aware of the etiquette.
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I actually worked it out myself.
A mod can delete this.
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I think I'll hold off until you can give me the exact lines. I tried making those triggers (1 for each team) but it won't work correctly.
I'm sorry for being so bad at this. I'm just really new.
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Ok, I added in those lines and now I get the proper victory stuff. It doesn't actually say "Terminatrix was victorious", but it does say "Player # was defeated".
Also, this map is a 2v2 map, and it doesn't give a score screen or any of that stuff to player 2. I tried making a copy of that set of lines and changing all the player 1 to player 2, but when I tested it it wasn't even giving the screen for player 1 anymore.
Help?