These replay files still work. Blizzard really keeps each uploaded version of the map. The glorious days before the map was made based on feedback and was so simple. :)
THE Card Game has been called innovative and even original. I think one of the big factors what attracts more and more gamers towards it is fast paced design as WCIII's Card Shuffle is kinda slow paced.
Many of them are quite ignorant, no matter what you put to the loading screen. It is kinda like when some game has text in screen to tell what to do and then they realize minutes later that there is message on screen.
Mozared is right. Those who don't agree with him have not filled not known map recently with public players in WCIII with requiring more than few players.
It was quite while ago when random not known map was host-able in WCIII and players played them. Nowadays however you can't get not known map really played even if you use hosting bot with a good internet connection. Years ago it was easily possible but yeah, that was years ago.
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It is good so far.
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Edit: Double post.
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I got E-mail too. :)
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THE Card Game - 5,53MB.
THE Card Game Graphics v2 - 12,8MB
THE Card Game Graphics 2 v2 - 9,77MB
Total - 28,1MB.
This is based on the published sizes.
Also, what's up with the thread title?
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In one of the missions Kerrigan is slowly searching for the artifact. Your forces can't even target her.
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Kerrigan's smaller version from SC2. :)
By default you can't damage her.
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These replay files still work. Blizzard really keeps each uploaded version of the map. The glorious days before the map was made based on feedback and was so simple. :)
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South Park S15E01.
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@zenx1: Go
何お卑劣か
basically, what do you mean by that?
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Reminds of that absurd plot about Turk (Chess Machine) becoming eventually Skynet.
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CCCC! :)
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THE Card Game has been called innovative and even original. I think one of the big factors what attracts more and more gamers towards it is fast paced design as WCIII's Card Shuffle is kinda slow paced.
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Many of them are quite ignorant, no matter what you put to the loading screen. It is kinda like when some game has text in screen to tell what to do and then they realize minutes later that there is message on screen.
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You can force game speed via trigger. It worked for me when game room got bugged.
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Mozared is right. Those who don't agree with him have not filled not known map recently with public players in WCIII with requiring more than few players.
It was quite while ago when random not known map was host-able in WCIII and players played them. Nowadays however you can't get not known map really played even if you use hosting bot with a good internet connection. Years ago it was easily possible but yeah, that was years ago.