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    posted a message on Music & Sound forum section?

    @Bibendus: Go

    I dont think there are many people, and I think the art assets forum covers music :)

    Posted in: General Chat
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    posted a message on THE GODDAMN Weekly Terraining Exercise #121: MICHAEL BAY YEAHRRRR

    @Mozared: Go

    Dont mention that reject director, He decided to make a TMNT movie, where they are no longer turtles, mutants, or teenagers, but aliens -_-

    He rapes my childhood evey movie he makes. if you wanna make a michael bay movie, just remove all the units and put simple shapes :))

    also was it really necessary to put GD in the title -_-

    Posted in: Terrain
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    posted a message on [Showcase] Kailniris's Models
    Quote from Eimtr: Go

    Can also try to make the Xel'Naga Temple:

    I am guessing thats where the undead ziggarat design originated.

    Posted in: Artist Tavern
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    posted a message on The Collective thread of April's Fool
    Quote from xcorbo: Go

    great!

    sc2mapster needs more warhounds!

    See it was added, but HOW DARE YOU COVER MY RADIOACTIVE PORTRAIT!!!!!

    Posted in: General Chat
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    posted a message on OMG Massive spoiler. Duran in HoTS
    Quote from Mozared: Go

    I like how you wrote 'Massive spoiler' in the thread title followed by the massive spoiler itself. REAL SPORTY DUDE!

    Also, I have no idea what this thread is about. Are you telling me you only just figured out that Narud is Duran?

    Technically he still isnt, this just proves that duran was written to be narud but was removed as such, So its still a possibility.

    When Izsha or whatever her name is, said "THis energy feels familiar", That could have just mean't the energy of the shape shifters.

    So it's a possibility that Narud wasnt duran, albeit a small one, so yeah, Nice proof though that he was supposed to be duran, but not fully confirmed.

    Posted in: General Chat
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    posted a message on Angry Pro Editors
    Quote from DarcZaFire: Go

    @Taintedwisp: Go

    lol let me pose a question here.

    Should you help someone if they don't seem capable of understanding the complexity of the editor, or a task in the editor? When do you call it quits?

    Usually I just try to give them a very vague answer to confuse them further at that point, and either they will do 1 of 2 things, 1. They will Quit, which means they werent dedicated enough to learn anyways, or 2. they will keep trying until they get it working or a work around. anyone can learn anything to an unlimited extent with a bit of dedication and hard work :). the difference between teh guy with 70 IQ and the guy with 170 IQ is the guy with room temp IQ will have to work harder.

    Posted in: General Chat
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    posted a message on Angry Pro Editors

    Cough Cough, A NECRO... cough cough.

    Posted in: General Chat
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    posted a message on Pobes Vs Zeelot : Fixed $100 Reward
    Quote from Zankza: Go

    Alright. To keep this simple there is currently a map called Pobes vs Zeelot on battle.net, unforuantely the owner is missing in action and the map had broken some things ( selling turrets and t13 turret ) after the HoTS came.

    So if anyone could give me a fixed version of that map, I'll be willing to pay $100 via PP.

    Any questions?

    you add a 1 and two 0s in front of that and I will remake the map much nicer.

    Posted in: General Chat
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    posted a message on Starcraft 1 - Vulture Raynor model

    @zorbotron: Go

    or just have him shooting with one and and still firing with the vulture at the same time.

    Posted in: Art Assets
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    posted a message on Starcraft 1 - Vulture Raynor model

    You should shave Raynors head, he is supposed to be near bald with just a thin hair shade. otherwise awesome. really nice.

    Posted in: Art Assets
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    posted a message on Hots style hero and hero panel
    Quote from ToLau: Go

    I have two rows in the dependencies. First row is "Swarm Story Campaign" and second row is "Swarm Campaign". So I guess those are "Hots dependencies" :) Still original health and energy bar appears over my hero's head :(

    HoTs heroes are not set up like regular heroes. open a campaign map and then open the Campaingn> Heroes Tab

    Its set up completely different.

    if you want you could always just just create a boss bar for your hero, it would look pretty much the same, and then add a label to display level.

    Posted in: Data
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    posted a message on Jay Wilson stating RMAH hurt Diablo

    @maverck: Go

    Like I said if the AH would have re-rolled items, but with even the same stat classes on them for lower values, That way, The most amazing gear was on the monsters it would have worked, also set items were non existent, and Legendaries sucked.

    Posted in: Off-Topic
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    posted a message on Jay Wilson stating RMAH hurt Diablo

    @TheZizz: Go

    Quote from TheZizz: Go

    Not sure how RMAH can impede someone's PvE experience. PvP on the other hand...will be ugly.

    the problem is... your shouldnt be able to spend money to win a game, Its one thing to use cheats or hacks... but using money is just dirty.... everyone can get hacks or mods, but not everyone can pay more -_-

    Posted in: Off-Topic
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    posted a message on Jay Wilson stating RMAH hurt Diablo

    @zeldarules28: Go

    The AH is fine, its the RMAH, but when you put something on teh AH it should re-roll the stats under a new forumla this would mean that the better items are found from killing monsters or directly trading with another player, BUT you can buy gear for your own level that are okay, this would put a better control on the loot from the AH and would probably fix it.

    Posted in: Off-Topic
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    posted a message on Heart of The Swarm (Easter Eggs) *SPOILERS*

    @AlexO6: Go

    Zoids would have also been an acceptable answer. but yes it is deff voltron.

    Posted in: General Chat
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