The only catch though, is that the Mothership needs to build up 100 energy for the ability, but by the time she gets over to the other base, she has enough. Oh, and a tip: Put her right over the primary building structure (Hatchery, Nexus or Command Center) and activate it. You get more damage done that way.
I got my map the way I want it, but I am lazy. I want to take the units and what not, and put it into a mod/dependency and put said dependency/mod into other maps I make so I don't spend a month on each one.
My girlfriend wanted to play Starcraft II while she's on vacation, and I only had one copy of the game, so I found SCII stuff from Razer1911, downloaded that, and gave my girl the true version.
Char Valley has a few features that differ from the stock Agria Valley map. These include:
-Zerg
LURKERS!!! I figured you Swarm-lovers out there would like that.
Brood Lords act like Guardians, so no Broodling swarming your opponent.
Ultralisks got stuck and barely saw action in combat. To combat this, I added Kerrigan's Deep Tunnel (No inappropriate jokes please. I get, we ALL get it.) so the Ultralisk can move around better.
Hydralisks have the Muscular Augment ability, but you only need to click the button once.
Hydralisks cost 1 supply and 50 minerals.
-Protoss
Warp Prisms now act like the Terran Medivac. This means that the 2 HP Zealot can get back to 100.
Remember how the Mothership cloaked your army? Yeah, well, she doesn't do that anymore. She has the ability to fire an Independence Day-esque beam that roflstomps the opponent's base.
Zealots cost less time, minerals and supply to reproduce.
Stalkers cost as much time as a Zealot.
As a sort of Easter Egg, Selendis's portraiat and actor replaces the Carrier, and teh Interceptors cost less minerals to produce.
-Terran
Personal Note: Terran took for-freaking-EVER to modify. I hate this Terran faction on this map with a passion!!! D:< (VERY ANGRY FACE)
Marines and Marauders no longer have stimpack. but Marines have a few more HP. Marauders have the awesome Dominion Kill Squad model and portrait.
Added Firebats and Spectres to Barracks.
Added Predators, Goliaths and Vultures to Factory.
Added Wraiths, Wraith Cloak, and the Hercules dropship to Starport.
The Thor model has been replaced with the Odin model. I used to have the Special Edition Thor, but I didn't feel right modifying my game like that.
Neutral:
Yes, the sharks are floating in lava.
Yes, that is Diablo and a Tauren Marine in the middle of the map.
Yes, the resources take awhile to deplete, and by awhile, I mean 5 hours, 28 minutes, 41 seconds, 22 milliseconds. After all the resources are 100000000000000000000 each.
And now, because I am bored and feel like making a joke...
Terran (to Zerg): COME AT ME BRO!
Zerg: *has left the game*
Protoss: FOR AIUR! *cues the Independence Day scene where the White House blows up*
0
I have one dream and one dream only: Blow some sh*t up.
0
Played through?
Command and Conquer: Tiberian (Tiberium??) Sun
Command and Conquer 3: Tiberium Wars
Starcraft 1
Starcraft: Brood War
Warcraft III
Warcraft III: The Frozen Throne
MechWarrior 3
MechWarrior 4
Star Wars: Battlefront II
Star Wars: Knights of the Old Republic
Star Wars: Knights of the Old Republic II - The Sith Lords
Star Wars: The Force Unleashed U;timate Sith Edition
Star Wars: Republic Commando
Diablo
Diablo II
Diablo II: Lord of Destruction
Halo Combat Evolved
Halo 2
Halo 3 ODST
Halo 3
Halo Reach
Dead Rising
Sid Meier's Pirates!
Resident Evil 1
Resident Evil: Deadly Silence
Resident Evil 2
Resident Evil 3: Nemesis
Resident Evil 4
Resident Evil 5
MechCommander
MechCommander 2
Star Wars: Empire At War
Star Wars: Empire At War - Forces of Corruption
Starcraft II: Wings of Liberty
Call of Duty 1-3, then the series died.
0
For me, the Call of Duty games officially ended after they started going past World War II.
0
New tutorial, eh?
http://www.sc2c.org/showthread.php?t=12&highlight=hero
0
I don't drink. But could I have root beer?
0
The only catch though, is that the Mothership needs to build up 100 energy for the ability, but by the time she gets over to the other base, she has enough. Oh, and a tip: Put her right over the primary building structure (Hatchery, Nexus or Command Center) and activate it. You get more damage done that way.
0
Hi there. Welcome :)
0
I got my map the way I want it, but I am lazy. I want to take the units and what not, and put it into a mod/dependency and put said dependency/mod into other maps I make so I don't spend a month on each one.
0
I have given the Mothership the Planet Cracker ability in my Char Valley map. Maybe you would like to check it out, perhaps?
0
Well, Activision can suck my... my photon cannons. I love Starcraft, and as does my girl so there :p
0
Starcraft II
MechWarrior 3
Halo Reach, Halo 1, Halo 2, Halo 3 ODST, Halo 3, Halo Anniversary*
Dead Rising, Dead Rising 2 Off the Record*
0
This reminds me http://hellomemes.com/wp-content/uploads/2012/01/memes152.jpg
0
That's good, cuz if I don't make a map at least every week, I'll go nuts.
0
My girlfriend wanted to play Starcraft II while she's on vacation, and I only had one copy of the game, so I found SCII stuff from Razer1911, downloaded that, and gave my girl the true version.
0
Ok, a more descript description:
Char Valley has a few features that differ from the stock Agria Valley map. These include:
-Zerg
-Protoss
-Terran
Personal Note: Terran took for-freaking-EVER to modify. I hate this Terran faction on this map with a passion!!! D:< (VERY ANGRY FACE)
Neutral:
And now, because I am bored and feel like making a joke...
Terran (to Zerg): COME AT ME BRO!
Zerg: *has left the game*
Protoss: FOR AIUR! *cues the Independence Day scene where the White House blows up*
Terran: Really?
Protoss: lolnope. *Mothership floats over Terran base* lolyes. *hits planet cracker gun icon*
Terran: FUUUUUUUUU *left the game*
P.S. Please watch the replay. Or at least skip close to the end. I mostly want to show off the Mothership.