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    posted a message on [Solved]Veterancy question.

    Your welcome and just 1 little point of interest. If you put death time to -1 then the unit will never disappear.

    Posted in: Data
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    posted a message on Scroll of Town portal???

    @Photoloss: Go

    That scroll of town portal is a bit different than what Entaroalsace wants.

    Quote from entaroalsace: Go

    I'm still confused @_@

    I can give you step by step if you want.

    Posted in: Data
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    posted a message on [Solved]Veterancy question.

    For 1 you don't need a behavior. Under the unit's info in the data editor there is a field called Stats - Death time. If you put a number in that field the unit will still exist on the map to be revived by abilities or triggers for that amount of time. The unit will also be invisible, unelectable and everything, completely unnoticeable except be abilities that can target Dead units.

    Posted in: Data
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    posted a message on Scroll of Town portal???

    All you need is an Effect - Instant ability that activates a huge search effect that is designed to find your starting point (you need a structure or something there) and then teleports the caster to that point.

    Posted in: Data
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    posted a message on Edit Attack Cooldown

    I don't believe changing the attack speed will alter the animation, the only change it will do is how often the animation is played/run.

    Posted in: Data
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    posted a message on Group Teleport Ability

    Hey the teleport for the caster is still working but it still seems to be skipping the search or the search isn't applying the teleport. Any ideas why that is happening?

    @DrSuperEvil Thank you for all your help up to now.

    Posted in: Data
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    posted a message on Group Teleport Ability

    I added the map if anyone wants to see.

    I think the problem is maybe the Target - Target - Effect valus however i've played around with the fields with no success.

    Posted in: Data
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    posted a message on Group Teleport Ability

    The search does have an arc of 360 and a radius of 10. I changed the maximum count to 10 and removed all the filters.

    What is happening now is that if I target a random point nothing happens however if I target a unit that is standing practically inside the caster the unit teleports away, the teleport I think is being caused by the placement range I put.

    Somehow I think the search effect is being skipped, which is causing the teleport effect to malfunction. The teleport effect works though when I target a unit which is why I think the set effect is somehow just linking straight to the teleport. Anyone got any ideas why that would happen?

    Posted in: Data
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    posted a message on Group Teleport Ability

    I've checked all the fields and tried multiple combinations of point and unit/point and nothing seems to work. The most that happens is that sometimes if i select a unit it will teleport away from the caster but other than that nothing happens.

    I tried switching the teleport effect with a suicide effect under the search area effect and the only unit that died was the ability caster. I think the problem is that the search effect isn't working properly.

    I think i might be looking at the problem wrong or trying the wrong thing, anyone got a suggestion?

    Posted in: Data
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    posted a message on Group Teleport Ability

    I've made it so that the effect of the Effect - Target ability is the set ability that uses the Search Area effect which has under the Target - Impact Location - Value caster unit and the search effect applies the teleport effect which has target unit/point under Target - Target - Value and the set effect under Target - Target - Effect.

    When i use the ability 2 things happen. If i target a point on the ground nothing happens. If I target a unit however it sometimes teleports the unit away from the caster.

    Anyone got any ideas why this is happening?

    Posted in: Data
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    posted a message on Group Teleport Ability

    I'm trying to make an ability where the caster and all allied units around him teleport to a target spot. I've tried to create a persistent effect at the target point that creates a search effect around the caster that searches for allied units and uses a teleport effect that targets the persistent effect target point. Whenever i use the effect nothing happens.

    Can anyone help me or give me ideas?

    Posted in: Data
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    posted a message on Dark System Custom map Recruitment

    How good do you want someone to be for a position? Also how much dedication will they have to put into making the map?

    Posted in: Team Recruitment
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    posted a message on Disable burrow requirement

    I've been looking through the editor but i can't find a way to alter the research requirement for burrow. Anyone know how? Thx in advance.

    Posted in: Data
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    posted a message on (Solved) Suicide Ability

    Make an ability with type selection with the effect suicide.

    Posted in: Data
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    posted a message on (Solved) Changing texture of unit

    I'm running into a problem. Whenever I get to the point where I add the event to change the texture I get a warning message saying it could find the texture.

    Posted in: Data
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