Can somebody tell me if i'm wrong or this editor is being a shit again, because the AI is suddenly not using it's attack waves for any reason, it's just sitting on it's ass even though at one point in a previous test TWO of the four ais did what they were supposed to do, now none of them do and it's arbitrary as hell.
Can somebody help me out here, because this is pissing me the fuck off.
I know this is my 218325th thread, but I need to know how to make a trigger where two or more sides can battle for territory and those structures within switches sides depending on who has units in the region.
How would I go about making a trigger where let's say for example a "Supply Depot" gives the player money, and the more depots you have the more money you make (like 1 makes 1 mineral, 2 makes 2 etc)
I believe so, the duplicated stuff that can build units and research can do that fine, but when it's warped in it is completely invisible and inaudible until it is finished.
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Yup, saw this on SClegacy, good shit.
I can't believe I haven't seen a few of those before (like those cool alpha/beta siege tanks)
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http://imgur.com/uOTaYXL
this old Alpha version of the Robotics Facility.
that would be cool to use in SC2.
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How do you convert these models to m3?
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Very good, now I can actually see again.
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Only if you find it fun.
which I do, when the editor BEHAVES.
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@houndofbaskerville: Go
well I didn't "fix" it per se more of I had to redo the AI from scratch, still don't know what the problem was.
hopefully I don't run into that again.
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@houndofbaskerville: Go
I don't know what happened.
I was forced to redo all the AI :/
hopefully this crap doesn't happen again because this is the kind stuff that makes it hard to want to continue making maps.
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Can somebody tell me if i'm wrong or this editor is being a shit again, because the AI is suddenly not using it's attack waves for any reason, it's just sitting on it's ass even though at one point in a previous test TWO of the four ais did what they were supposed to do, now none of them do and it's arbitrary as hell.
Can somebody help me out here, because this is pissing me the fuck off.
Link to map: https://www.dropbox.com/s/bbnadifslcu1ixx/AVS%2001.SC2Map?dl=0
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New problem.
-> WarCraftDataAbil.SC2ModThat one doesn't save, it gives me some "script compile errors"
And i don't understand that stuff, so what do I do now?
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I think it has a lot to do with SC1 and the campaign editor, campaigns are big projects so, a lot goes into making it turning it into a hobby.
that's at least my take on it.
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@TyaArcade: Go
Cool, thanks for the assist.
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Thanks.
So this trigger would make it where the more depots you have the money doubles right? (just trying to make sure)
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I know this is my 218325th thread, but I need to know how to make a trigger where two or more sides can battle for territory and those structures within switches sides depending on who has units in the region.
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How would I go about making a trigger where let's say for example a "Supply Depot" gives the player money, and the more depots you have the more money you make (like 1 makes 1 mineral, 2 makes 2 etc)
I imagine it's easier than I'm thinking it is.
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@DrSuperEvil: Go
I believe so, the duplicated stuff that can build units and research can do that fine, but when it's warped in it is completely invisible and inaudible until it is finished.