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    posted a message on Spine crawler

    @DrSuperEvil: Go

    Tentacles are really obnoxious to work with. I would suggest just duplicating the spine crawler for now if you need to use the tentacle or read portions of Prozaic's Uberlisk tutorial to figure out what's going on

    Posted in: Data
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    posted a message on (Solved) How does attack range work?

    @TheAlmaity: Go

    Well, I know if you have units whose radius appears way larger than it really is, the unit models sort of clip into each other, so I assume the case would be the same for attacking. If you make the unit's radius smaller than what the actor's appears to be, they probably will have to attack "further into" the unit.

    I dunno, give it a try

    Posted in: Data
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    posted a message on Help with custom attacks

    Do you want it to hit everything in the line? Or just hit people that are in the targeted area?

    Posted in: Data
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    posted a message on this seems simple

    @aczchef: Go

    I fixed it simply by going to the ability > stats > flags and unchecking 'transient'

    also if you don't want it to be able to be cast on yourself or allies go to ability > target filters and add new filter and check enemy and neutral, so that it reads 'excluded: ally, player'

    cheers

    Posted in: Data
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    posted a message on this seems simple

    @aczchef: Go

    check your Ability - Target Filters and make sure you have allies/player checked (assuming its some sort of buff and you want to cast it on your own units)

    Posted in: Data
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