@Reaper872: Go
solved! i put the "TraceHeight" to Global variables. The Damage effect of the "Shoot" trigger only happens on Units with the Mover "AIR" if the current TraceHeight is 2.1 or above.
I first used values like 5 or 4 as minimal traceheight, but strangely, the TraceHeight is rarely above 3, even if u shoot high in the sky, and has nothing to do with the "enemyHeight" value, which should be around 6 - 6.4...
No we can miss by shooting to low :D
HI! I've been trying for hours now to make it possible to shoot AIR units properly. I mean, to shoot UNDERNEATH them!
But it doesnt work =(
SOMEONE HELP ME PLS
HI!
How can i assimilate this impressive trigger to AIR units? i mean, how can i set the height of air units in a way, so i can shoot UNDERneath them??
any ideas?? =)
0
@Reaper872: Go solved! i put the "TraceHeight" to Global variables. The Damage effect of the "Shoot" trigger only happens on Units with the Mover "AIR" if the current TraceHeight is 2.1 or above. I first used values like 5 or 4 as minimal traceheight, but strangely, the TraceHeight is rarely above 3, even if u shoot high in the sky, and has nothing to do with the "enemyHeight" value, which should be around 6 - 6.4... No we can miss by shooting to low :D
0
HI! I've been trying for hours now to make it possible to shoot AIR units properly. I mean, to shoot UNDERNEATH them! But it doesnt work =( SOMEONE HELP ME PLS
0
HI! How can i assimilate this impressive trigger to AIR units? i mean, how can i set the height of air units in a way, so i can shoot UNDERneath them?? any ideas?? =)