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  • _ForgeUser7091121
  • Registered User
  • Member for 9 years, 6 months, and 19 days
    Last active Mon, Aug, 15 2011 16:26:21
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  • 20 Total Posts
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  • View _ForgeUser7091121's Profile

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    Aug 8, 2011
    _ForgeUser7091121 posted a message on view distance help!

    far clip around 50, even 100 should be ok as far as view distance. skybox is required for the sky tho. I don't know much about it, check out the tutorials by onetwo sc on youtube. specifically the 3rd person rpg ones

    Posted in: Data
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    Aug 7, 2011
    _ForgeUser7091121 posted a message on Curse is having budget problems?

    @Keyeszx: Go

    sounds like internet tivo

    Posted in: Off-Topic
  • View _ForgeUser7091121's Profile

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    Aug 7, 2011
    _ForgeUser7091121 posted a message on Curse is having budget problems?

    @grenegg: Go

    i wouldn't really care if they threw in ads. money money money makes the world go round. In addition to space-time gravity

    Posted in: Off-Topic
  • View _ForgeUser7091121's Profile

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    Aug 7, 2011
    _ForgeUser7091121 posted a message on Where's the easy triggers?

    true, but it is nice how when you test a map now you can keep playing if you messed up and it instantly defaults to victory or defeat. I remember in the days of sc1, when i was learning staredit, soooo many times it was like load the map, everything explodes, black screen, defeat. hahaha the good ol days when having coloured text was oooooo ahhhhhhh

    Posted in: Galaxy Editor Bugs and Feedback
  • View _ForgeUser7091121's Profile

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    Aug 6, 2011
    _ForgeUser7091121 posted a message on found a torrent full of memories!

    stumbled upon this, has TONNES of sc1 rpgs. Just reading the names brought a tear...

    torrent

    Posted in: General Chat
  • View _ForgeUser7091121's Profile

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    Aug 6, 2011
    _ForgeUser7091121 posted a message on Custom Map Review Panel

    maybe this will be the start of north americas first all sc channel :P

    Posted in: Map Review
  • View _ForgeUser7091121's Profile

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    Aug 6, 2011
    _ForgeUser7091121 posted a message on SC2Mapster = Popularity System

    @zeldarules28: Go

    yup, "they" say that if one person writes a complaint letter, it represents a million unsatisfied customers. People in general don't tend to weigh in on subjects unless they are extremely for or against. Still, after loads of hard work, "looks cool :)" isn't exactly humbling.

    Posted in: Off-Topic
  • View _ForgeUser7091121's Profile

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    Aug 6, 2011
    _ForgeUser7091121 posted a message on Custom Map Review Panel

    that's a great idea. I smell a youtube channel...

    Posted in: Map Review
  • View _ForgeUser7091121's Profile

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    Jul 22, 2011
    _ForgeUser7091121 posted a message on [Data] The Uberlisk

    @ProzaicMuze: Go

    thanks a bunch for these tutorials. especially the begginers'. Guys like you and onetwo sc and helral should get free t-shirts from blizz or at least a pizza hut coupon or something...

    Posted in: Tutorials
  • View _ForgeUser7091121's Profile

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    Jul 20, 2011
    _ForgeUser7091121 posted a message on Weekly Terraining Exercise #41: Tofu Arena Contest!

    @Kingcrab09: Go

    loloololol impressed? is such a sc2mapster meme

    Posted in: Terrain
  • View _ForgeUser7091121's Profile

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    Jul 12, 2011
    _ForgeUser7091121 posted a message on Diablo 3 Witch Doctor

    well done! diablo 3 is going to ruin my life like heroin...

    Posted in: Artist Tavern
  • View _ForgeUser7091121's Profile

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    Jul 8, 2011
    _ForgeUser7091121 posted a message on Making perfect spawn locations.

    @thetorsoboy: Go

    sure d00d all you need to do is throw down a dummy nexus at the start location in the terrain editor. it wont let you lace resources too close to it. then just delete the nexus after you've placed your resources. BAM!!

    Posted in: Miscellaneous Development
  • View _ForgeUser7091121's Profile

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    Jul 3, 2011
    _ForgeUser7091121 posted a message on Warning Invalid Validator %2 SC2

    yea that's the way she goes eh. I have a good 10 maps with as many or more hours in each that I know will never become anything more than the stepping stones they are.

    Posted in: Galaxy Editor Bugs and Feedback
  • View _ForgeUser7091121's Profile

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    Jul 1, 2011
    _ForgeUser7091121 posted a message on Command Card Problem

    i have had similar issues. there seems to be no rhyme or reason to it. very peculiar...

    Posted in: Data
  • View _ForgeUser7091121's Profile

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    Jun 30, 2011
    _ForgeUser7091121 posted a message on [Contest] Themed Creature

    @Kueken531: Go

    d.o.p.e

    Posted in: Project Workplace
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