You obviously have a lot of knowledge about the game industry and you are at a senior level. Indie game companies seems like the best way to start but the main problem is that, Aussie indie game companies are quite dull and the only significant game I heard made by Aussies is, L.A Noire and I heard massive amount of terrible stories by the developers that it took them 7 years to make the game with extremely long hours (E.G http://en.wikipedia.org/wiki/L.A._Noire - go to staff complaints) and how crazy the boss was, with many falls and broken relationships with Rock Star (facepalm) !
Now if an indie Aussie game company is willing to do that kind of crap, my hopes of going into the game company is diminishing.
I am a fanatic level designer (but I want to be game programmer :/) and I love the tools given to us by Blizzard, Frictional Games, Assembles Studio,etc and love creating maps. I recently wanted to get into the gaming industry to program these games and make these maps for a living. However, I heard lots of stories, good and bad about the industries, on how you are mistreated and left alone, you are a nobody and blah blah. I just want to know what you guys think about the stories.
1) Thanks for the advice on browsing the textures. Anyway, so you can't really tell what type it is? Only have to find a pattern and use the pattern to find the type, right?
2) Never mind about that question, I just got it figured it out :)
I am currently creating a campaign that relies on stealth and stuff. So I tried to add a trigger to achieve that and I failed miserably. I wonder if this is possible?
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Care to explain the plot?
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Wow ... lots of thoughtful responses people :)
@ZealNaga: Go
You obviously have a lot of knowledge about the game industry and you are at a senior level. Indie game companies seems like the best way to start but the main problem is that, Aussie indie game companies are quite dull and the only significant game I heard made by Aussies is, L.A Noire and I heard massive amount of terrible stories by the developers that it took them 7 years to make the game with extremely long hours (E.G http://en.wikipedia.org/wiki/L.A._Noire - go to staff complaints) and how crazy the boss was, with many falls and broken relationships with Rock Star (facepalm) !
Now if an indie Aussie game company is willing to do that kind of crap, my hopes of going into the game company is diminishing.
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I am a fanatic level designer (but I want to be game programmer :/) and I love the tools given to us by Blizzard, Frictional Games, Assembles Studio,etc and love creating maps. I recently wanted to get into the gaming industry to program these games and make these maps for a living. However, I heard lots of stories, good and bad about the industries, on how you are mistreated and left alone, you are a nobody and blah blah. I just want to know what you guys think about the stories.
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@FuzzYD: Go
1) Thanks for the advice on browsing the textures. Anyway, so you can't really tell what type it is? Only have to find a pattern and use the pattern to find the type, right?
2) Never mind about that question, I just got it figured it out :)
Anyway. thanks for replying
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Question 1. How to know whether a image is a border type or horizontal type?
Question 2. Can borders be applied to a with ratio of 2:1 (I always thought the border images must be 1:1)?
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Just out of curiosity, how do you know the image type for those?
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:O Nice man, thanks. The title of the thread confused me a little :3
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Question:
With this be released in the SEA server?
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Wow .... I feel so stupid (Facepalm) thanks guys :D
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@Enexy: Go
Ok Thanks
@Kueken531: Go
May you show an example of this? Sorry if I am bothering too much.
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Can some one point me in the right direction?
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I am currently creating a campaign that relies on stealth and stuff. So I tried to add a trigger to achieve that and I failed miserably. I wonder if this is possible?
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@anewton1: Go
Just to be helpful - you can add a trigger that will make a explosion by using the an environment trigger.
Nuke
Events
Unit - Any unit dies
Local Variables
Conditions
Actions
Environment - Execute Ghost - Nuke(Damage) at (Position of (Triggering Unit)) from Player 0
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@DrSuperEvil: Go
Thanks :) That is really helpful :D
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Data Question: How do you create a custom power field and put it on another building?